South Korea Mobile Augmented Reality Market
South Korea Mobile Augmented Reality Market Research Report By Application (Gaming, Education, Retail, Healthcare, Real Estate), By Device Type (Smartphones, Tablets, Wearable Devices, Smart Glasses), By Technology (Marker-Based Augmented Reality, Markerless Augmented Reality, Projection-Based Augmented Reality, Superimposition-Based Augmented Reality) and By End Use (Individual Users, Enterprise Users, Government)- Forecast to 2035
South Korea Mobile Augmented Reality Market Trends
The South Korea Mobile Augmented Reality Market is undergoing substantial growth, which is being driven by the increasing prevalence of smartphones and high-speed internet connectivity. The demand for mobile augmented reality applications in a variety of sectors, such as education, entertainment, and retail, has been further fueled by the government of South Korea's active promotion of digital and technological advancements. Consumers are increasingly pursuing immersive experiences that augmented reality offers, such as virtual try-ons in fashion and cosmetics, which enhances online purchasing experiences, due to the tech-savvy population.
South Korea continues to be a leader in the adoption of technology, which presents opportunities for further innovation in mobile AR solutions that are customized to the distinctive preferences of its population. The emphasis on improving the user experience through augmented reality is becoming increasingly important as businesses strive to distinguish themselves in a competitive marketplace. Additional opportunities for development and innovation in the South Korean market are presented by the potential for collaboration with industries such as healthcare, real estate, and tourism.
South Korea Mobile Augmented Reality Market Drivers
Market Segment Insights
South Korea Mobile Augmented Reality Market Segment Insights:
Mobile Augmented Reality Market Application Insights
The South Korea Mobile Augmented Reality Market demonstrates a dynamic landscape centered around the Application segment, which includes diverse areas such as Gaming, Education, Retail, Healthcare, and Real Estate. This segment is witnessing significant growth, driven by the rapid adoption of mobile devices and advancements in augmented reality technology. In Gaming, the immersive experiences provided by augmented reality applications are reshaping how users engage with entertainment, allowing them to interact with virtual elements in real space.Education is also embracing mobile augmented reality, as it enhances learning experiences, making concepts more tangible and engaging for students. Retail is leveraging augmented reality to offer virtual try-ons and interactive product visualizations; such innovations enhance customer experience and increase sales conversions.
The Healthcare industry is using augmented reality applications for training simulations and real-time surgical assistance, improving patient outcomes and medical training practices. Finally, in Real Estate, augmented reality facilitates virtual property tours, allowing potential buyers to visualize spaces without physical presence, which has gained traction especially post-pandemic.The increasing penetration of smartphones and internet access in South Korea further fuels these applications, leading to a rise in innovative solutions aimed at consumers and industry professionals alike. Additionally, the South Korean government has shown interest in fostering the development of augmented reality technologies, recognizing their potential impact on various sectors. Overall, the Application segment within the South Korea Mobile Augmented Reality Market is poised for substantial growth, driven by technological advancements, changing consumer behavior, and heightened interest across multiple fields.
Source: Primary Research, Secondary Research, MRFR Database and Analyst Review
Mobile Augmented Reality Market Device Type Insights
The Device Type segment of the South Korea Mobile Augmented Reality Market showcases a blend of technology and innovation that underlines the growing importance of mobile augmented reality applications. In particular, smartphones lead the segment due to their widespread usage and advanced camera capabilities, which facilitate immersive augmented reality experiences. This dominance is fueled by an increasing consumer preference for on-the-go access to augmented reality features for both entertainment and practical applications, such as navigation and shopping.Tablets also contribute significantly, offering a larger screen for augmented content, thereby enhancing user engagement and experience in areas like education and interactive marketing.
Wearable devices, including smartwatches and fitness trackers, are gaining traction as they redefine how users interact with augmented reality, blending physical and digital realms seamlessly. Smart glasses remain a niche but evolving segment, promising hands-free augmented interactions that could revolutionize industries like healthcare, manufacturing, and gaming.Overall, the segmentation analysis within the South Korea Mobile Augmented Reality Market reflects a trend towards devices that enhance user experience, supported by a growing ecosystem of applications and content tailored to different device capabilities.
Mobile Augmented Reality Market Technology Insights
The South Korea Mobile Augmented Reality Market, focusing on the Technology segment, showcases a diverse range of applications that enhance user experience in various fields such as education, gaming, and retail. Among these applications, Marker-Based Augmented Reality utilizes specific visual markers to trigger the display of digital information, making it significant in interactive marketing initiatives. Conversely, Markerless Augmented Reality offers flexibility as it does not rely on any predefined markers, thus facilitating its integration into everyday life scenarios, particularly in navigation and tourism.
Projection-Based Augmented Reality, on the other hand, stands out for its ability to project digital content onto physical surfaces, creating immersive experiences in exhibitions and artistic installations. Finally, Superimposition-Based Augmented Reality enhances real-world views by overlaying additional information, which plays a critical role in training and assembly processes within industries. The segmentation of the South Korea Mobile Augmented Reality Market is indicative of the growing demand for innovative technology solutions that drive engagement and functionality across numerous sectors, aligning with the country's ambitious stance on technological advancement.
Mobile Augmented Reality Market End Use Insights
The South Korea Mobile Augmented Reality Market is experiencing significant growth across various end-use categories, primarily involving Individual Users, Enterprise Users, and Government. The surge in smartphone adoption and the increasing availability of augmented reality applications are driving the market dynamics for Individual Users, who seek enhanced interactive experiences. This segment is significantly contributing to the market's expansion as consumers increasingly embrace AR for gaming, education, and social interactions.
On the other hand, the Enterprise Users segment is gaining traction as businesses recognize the potential of augmented reality for improving operational efficiency and employee training programs, thereby playing a crucial role in transforming business processes.The Government segment is also becoming increasingly relevant, with applications in public safety, urban planning, and education, as governmental bodies push for modernization and improved citizen engagement through technological innovations. With South Korea being at the forefront of technology adoption and innovation, the demand for augmented reality applications across these segments reflects a broader trend of digital transformation and enhanced user engagement, setting the stage for future growth in the South Korea Mobile Augmented Reality Market.
Regional Insights
Key Players and Competitive Insights
The competitive insights of the South Korea Mobile Augmented Reality Market reveal a dynamic landscape characterized by rapid technological advancements, strong consumer interest, and a growing ecosystem of developers and content creators. This market is fueled by high smartphone penetration rates and increasing demand for immersive experiences across varied applications. Companies are focusing on enhancing user experiences and integrating augmented reality (AR) into everyday life, including entertainment, education, and retail. Collaboration among businesses, startups, and academic institutions is fostering innovation, driving competition, and leading to novel solutions that capture the attention of consumers.
As the industry continues to mature, players in the market are striving to differentiate themselves by offering unique features, strategic partnerships, and leveraging artificial intelligence to optimize AR experiences.In the context of Naver's presence in the South Korea Mobile Augmented Reality Market, the company has established a strong foothold by leveraging its robust digital platform and integrating AR features into its existing services. Naver’s strengths lie in its extensive user base and its ability to utilize data analytics to create personalized and engaging user experiences. The company has successfully incorporated AR into various applications, such as navigation and e-commerce, enhancing customer interaction and satisfaction. Naver's innovative approach to content creation and distribution has positioned it favorably among competitors, enabling it to tap into a growing demand for AR technology, especially in urban areas where digital integration enhances everyday tasks.
SK Telecom plays a significant role in the South Korea Mobile Augmented Reality Market, focusing on delivering high-quality AR content and services through its advanced telecommunication infrastructure. The company has been proactive in developing and deploying AR technologies, emphasizing applications in entertainment, retail, and education. SK Telecom's strength lies in its extensive 5G network, which facilitates seamless AR experiences for users. The company has also engaged in strategic partnerships and collaborations to expand its AR offerings, ensuring a competitive edge in the ever-evolving market landscape. Initiatives such as mergers and acquisitions have allowed SK Telecom to integrate innovative AR capabilities into its services, fostering growth and establishing a leading position in the South Korean market. Their commitment to innovation and user engagement continues to keep them at the forefront of mobile augmented reality advancements.
Industry Developments
In June 2023, Naver introduced its AR Cloud service, which is designed to facilitate the sharing of augmented reality experiences across urban environments. This initiative drives home the organization's emphasis on spatial computing and scalable AR infrastructure.In 2024, SK Telcom introduced 'ChangdeokARirang', an AR application that utilizes 5G technology to provide users with captivating excursions of Changdeokgung Palace.
Ultra-low latency and authentic AR content are provided by the service, which utilizes 5G edge cloud, ARCore, Lighting Estimation, and Cloud Anchor technology. This includes a fabled Haechi guide to optimize storytelling.SK Telecom also introduced AR and VR services for esports enthusiasts in 2024. These services include 'Jump AR', which teleports users into the esports arena, and 'VR Replay' and 'LCK VR Live Broadcasting', which provide immersive, 360-degree viewing experiences via 5G networks.
Market Segmentation
Mobile Augmented Reality Market End Use Outlook
- Individual Users
- Enterprise Users
- Government
Mobile Augmented Reality Market Technology Outlook
- Marker-Based Augmented Reality
- Markerless Augmented Reality
- Projection-Based Augmented Reality
- Superimposition-Based Augmented Reality
Mobile Augmented Reality Market Application Outlook
- Gaming
- Education
- Retail
- Healthcare
- Real Estate
Mobile Augmented Reality Market Device Type Outlook
- Smartphones
- Tablets
- Wearable Devices
- Smart Glasses
Report Scope
Report Attribute/Metric Source: | Details |
MARKET SIZE 2023 | 267.75(USD Million) |
MARKET SIZE 2024 | 388.15(USD Million) |
MARKET SIZE 2035 | 1354.0(USD Million) |
COMPOUND ANNUAL GROWTH RATE (CAGR) | 12.029% (2025 - 2035) |
REPORT COVERAGE | Revenue Forecast, Competitive Landscape, Growth Factors, and Trends |
BASE YEAR | 2024 |
MARKET FORECAST PERIOD | 2025 - 2035 |
HISTORICAL DATA | 2019 - 2024 |
MARKET FORECAST UNITS | USD Million |
KEY COMPANIES PROFILED | Naver, SK Telecom, Unity Technologies, Daum Communications, Google, Epic Games, Apple, Samsung, Snap Inc., LINE Corporation, Neowiz, LG Electronics, Microsoft, Oculus, Kakao |
SEGMENTS COVERED | Application, Device Type, Technology, End Use |
KEY MARKET OPPORTUNITIES | Increased gaming adoption, Enhanced retail experiences, Education and training innovations, Remote collaboration tools, Tourism and cultural enhancements |
KEY MARKET DYNAMICS | Increasing smartphone penetration, Growing gaming industry, Rising demand for immersive experiences, Advancements in AR technology, Government support and investment |
COUNTRIES COVERED | South Korea |
Market Highlights
FAQs
What is the projected market size of the South Korea Mobile Augmented Reality Market by the year 2035?
The South Korea Mobile Augmented Reality Market is expected to be valued at 1354.0 USD Million by the year 2035.
What was the market size of the South Korea Mobile Augmented Reality Market in 2024?
In 2024, the South Korea Mobile Augmented Reality Market is valued at 388.15 USD Million.
What is the expected compound annual growth rate (CAGR) for the South Korea Mobile Augmented Reality Market between 2025 and 2035?
The expected CAGR for the South Korea Mobile Augmented Reality Market from 2025 to 2035 is 12.029%.
Which application segment is projected to dominate the market by 2035?
By 2035, the Gaming application segment is projected to dominate the market, reaching a value of 292.0 USD Million.
What will be the market value for the Retail application by 2035?
The market value for the Retail application is expected to reach 255.0 USD Million by 2035.
Who are some of the key players in the South Korea Mobile Augmented Reality Market?
Major players in the South Korea Mobile Augmented Reality Market include Naver, SK Telecom, Unity Technologies, and Google.
What market value is expected for the Healthcare application in 2035?
The Healthcare application segment is expected to reach a market value of 220.0 USD Million by 2035.
What is the expected growth rate for the Real Estate application segment between 2025 and 2035?
The Real Estate application segment is expected to grow significantly, reaching a market value of 427.0 USD Million by 2035.
How much is the Education application segment expected to be valued at in 2035?
In 2035, the Education application segment is expected to be valued at 160.0 USD Million.
What challenges might the South Korea Mobile Augmented Reality Market face in the coming years?
Potential challenges for the South Korea Mobile Augmented Reality Market include technological advancements and competitive pressure among key players.
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EXECUTIVE
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SUMMARY
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Market Overview
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Key Findings
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Market Segmentation
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Competitive Landscape
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Challenges and Opportunities
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Future Outlook
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MARKET INTRODUCTION
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Definition
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Scope of the study
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Research Objective
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Assumption
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Limitations
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RESEARCH
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METHODOLOGY
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Overview
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Data
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Mining
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Secondary Research
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Primary
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Research
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Primary Interviews and Information Gathering
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Process
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Breakdown of Primary Respondents
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Forecasting
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Model
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Market Size Estimation
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Bottom-Up
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Approach
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Top-Down Approach
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Data
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Triangulation
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Validation
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MARKET
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DYNAMICS
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Overview
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Drivers
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Restraints
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Opportunities
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MARKET FACTOR ANALYSIS
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Value chain Analysis
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Porter's
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Five Forces Analysis
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Bargaining Power of Suppliers
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Bargaining
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Power of Buyers
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Threat of New Entrants
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Threat
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of Substitutes
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Intensity of Rivalry
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COVID-19
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Impact Analysis
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Market Impact Analysis
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Regional
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Impact
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Opportunity and Threat Analysis
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South
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Korea Mobile Augmented Reality Market, BY Application (USD Million)
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Gaming
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Education
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Retail
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Healthcare
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Real
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Estate
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South Korea Mobile Augmented
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Reality Market, BY Device Type (USD Million)
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Smartphones
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Wearable
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Devices
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Smart Glasses
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South
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Korea Mobile Augmented Reality Market, BY Technology (USD Million)
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Marker-Based
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Augmented Reality
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Markerless Augmented Reality
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Projection-Based
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Augmented Reality
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Superimposition-Based Augmented Reality
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South
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Korea Mobile Augmented Reality Market, BY End Use (USD Million)
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Individual
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Users
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Enterprise Users
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Government
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Competitive Landscape
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Overview
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Competitive
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Analysis
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Market share Analysis
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Major
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Growth Strategy in the Mobile Augmented Reality Market
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Competitive
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Benchmarking
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Leading Players in Terms of Number of Developments
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in the Mobile Augmented Reality Market
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Key developments
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and growth strategies
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New Product Launch/Service Deployment
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Merger
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& Acquisitions
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Joint Ventures
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Major
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Players Financial Matrix
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Sales and Operating Income
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Major
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Players R&D Expenditure. 2023
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Company
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Profiles
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Naver
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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SK Telecom
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Unity Technologies
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Daum Communications
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Google
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Epic Games
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Apple
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Samsung
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Snap Inc.
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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LINE Corporation
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Neowiz
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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LG Electronics
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Microsoft
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Oculus
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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Kakao
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Financial
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Overview
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Products Offered
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Key
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Developments
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SWOT Analysis
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Key
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Strategies
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References
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Related
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Reports
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LIST
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OF ASSUMPTIONS
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South Korea Mobile Augmented Reality Market
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SIZE ESTIMATES & FORECAST, BY APPLICATION, 2019-2035 (USD Billions)
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South
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Korea Mobile Augmented Reality Market SIZE ESTIMATES & FORECAST, BY DEVICE TYPE,
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2035 (USD Billions)
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South Korea Mobile Augmented
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Reality Market SIZE ESTIMATES & FORECAST, BY TECHNOLOGY, 2019-2035 (USD Billions)
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South
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Korea Mobile Augmented Reality Market SIZE ESTIMATES & FORECAST, BY END USE,
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2035 (USD Billions)
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PRODUCT LAUNCH/PRODUCT DEVELOPMENT/APPROVAL
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ACQUISITION/PARTNERSHIP
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LIST
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Of figures
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MARKET SYNOPSIS
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SOUTH
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KOREA MOBILE AUGMENTED REALITY MARKET ANALYSIS BY APPLICATION
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SOUTH
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KOREA MOBILE AUGMENTED REALITY MARKET ANALYSIS BY DEVICE TYPE
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SOUTH
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KOREA MOBILE AUGMENTED REALITY MARKET ANALYSIS BY TECHNOLOGY
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SOUTH
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KOREA MOBILE AUGMENTED REALITY MARKET ANALYSIS BY END USE
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KEY
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BUYING CRITERIA OF MOBILE AUGMENTED REALITY MARKET
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RESEARCH
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PROCESS OF MRFR
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DRO ANALYSIS OF MOBILE AUGMENTED REALITY
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MARKET
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DRIVERS IMPACT ANALYSIS: MOBILE AUGMENTED REALITY
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MARKET
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RESTRAINTS IMPACT ANALYSIS: MOBILE AUGMENTED REALITY
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MARKET
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SUPPLY / VALUE CHAIN: MOBILE AUGMENTED REALITY
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MARKET
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MOBILE AUGMENTED REALITY MARKET, BY APPLICATION,
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(% SHARE)
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MOBILE AUGMENTED REALITY MARKET, BY APPLICATION,
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TO 2035 (USD Billions)
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MOBILE AUGMENTED REALITY
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MARKET, BY DEVICE TYPE, 2025 (% SHARE)
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MOBILE AUGMENTED
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REALITY MARKET, BY DEVICE TYPE, 2019 TO 2035 (USD Billions)
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MOBILE
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AUGMENTED REALITY MARKET, BY TECHNOLOGY, 2025 (% SHARE)
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MOBILE
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AUGMENTED REALITY MARKET, BY TECHNOLOGY, 2019 TO 2035 (USD Billions)
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MOBILE
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AUGMENTED REALITY MARKET, BY END USE, 2025 (% SHARE)
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MOBILE
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AUGMENTED REALITY MARKET, BY END USE, 2019 TO 2035 (USD Billions)
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BENCHMARKING
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OF MAJOR COMPETITORS
South Korea Mobile Augmented Reality Market Segmentation
Mobile Augmented Reality Market By Application (USD Million, 2019-2035)
- Gaming
- Education
- Retail
- Healthcare
- Real Estate
Mobile Augmented Reality Market By Device Type (USD Million, 2019-2035)
- Smartphones
- Tablets
- Wearable Devices
- Smart Glasses
Mobile Augmented Reality Market By Technology (USD Million, 2019-2035)
- Marker-Based Augmented Reality
- Markerless Augmented Reality
- Projection-Based Augmented Reality
- Superimposition-Based Augmented Reality
Mobile Augmented Reality Market By End Use (USD Million, 2019-2035)
- Individual Users
- Enterprise Users
- Government
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