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India Augmented Virtual Reality Hardware Market

ID: MRFR/ICT/57328-HCR
200 Pages
Aarti Dhapte
February 2026

India Augmented Virtual Reality Hardware Market Research Report By Hardware Type (Sensors, Processors, Controllers, Cameras, Headphones, Display Monitors, Others), By Application (Head Mounted Display, Head Up Display, Handheld Devices) and By Industry Vertical (Aerospace & Defense, Gaming & Entertainment, Education & Training, Healthcare, Automotive, Others)- Forecast to 2035

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India Augmented Virtual Reality Hardware Market Summary

As per Market Research Future analysis, the India augmented virtual-reality-hardware market Size was estimated at 4601.55 USD Million in 2024. The India augmented virtual-reality-hardware market is projected to grow from 6325.75 USD Million in 2025 to 152479.0 USD Million by 2035, exhibiting a compound annual growth rate (CAGR) of 37.4% during the forecast period 2025 - 2035

Key Market Trends & Highlights

The India augmented virtual-reality-hardware market is poised for substantial growth driven by technological advancements and diverse applications.

  • Technological advancements are enhancing the capabilities of augmented virtual-reality hardware, leading to broader adoption.
  • The gaming industry remains the largest segment, while e-learning platforms are emerging as the fastest-growing segment.
  • Investment in augmented virtual-reality hardware is increasing, reflecting a growing interest from various sectors.
  • Rising demand for immersive experiences and government initiatives are key drivers propelling market growth.

Market Size & Forecast

2024 Market Size 4601.55 (USD Million)
2035 Market Size 152479.0 (USD Million)
CAGR (2025 - 2035) 37.47%

Major Players

Meta Platforms (US), Sony (JP), Microsoft (US), HTC (TW), Valve Corporation (US), NVIDIA (US), Samsung Electronics (KR), Apple Inc. (US), Oculus (US)

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India Augmented Virtual Reality Hardware Market Trends

The augmented virtual-reality-hardware market is currently experiencing a notable transformation, driven by advancements in technology and increasing consumer interest. As the demand for immersive experiences grows, manufacturers are focusing on enhancing the quality and accessibility of their products. This shift is evident in the development of more sophisticated hardware, which includes improved headsets and controllers that offer higher resolution and better tracking capabilities. Furthermore, the integration of augmented reality features into existing virtual reality systems appears to be a key factor in attracting a broader audience. This trend suggests that the market is not only expanding but also evolving to meet diverse consumer needs. In addition, the augmented virtual-reality-hardware market is witnessing a surge in applications across various sectors, including education, healthcare, and entertainment. Educational institutions are increasingly adopting these technologies to create engaging learning environments, while healthcare providers utilize them for training and therapeutic purposes. The entertainment industry, particularly gaming, continues to be a significant driver of growth, as developers explore innovative ways to enhance user experiences. Overall, the market seems poised for continued expansion, with potential for further innovation and application in the coming years.

Technological Advancements

The augmented virtual-reality-hardware market is characterized by rapid technological advancements. Innovations in display technology, such as higher refresh rates and improved field of view, are enhancing user experiences. Additionally, the development of lightweight materials and ergonomic designs is making devices more comfortable for prolonged use. These advancements are likely to attract a wider audience, as consumers seek more immersive and enjoyable experiences.

Diverse Applications

There is a growing trend towards the adoption of augmented virtual-reality hardware across various sectors. Industries such as education, healthcare, and entertainment are increasingly integrating these technologies into their operations. For instance, educational institutions are utilizing immersive simulations for training, while healthcare providers are employing virtual reality for therapeutic applications. This diversification indicates a broader acceptance and recognition of the technology's potential.

Increased Investment

Investment in the augmented virtual-reality-hardware market is on the rise, as both established companies and startups recognize the potential for growth. Government initiatives aimed at promoting technology innovation are also contributing to this trend. Increased funding is likely to accelerate research and development efforts, leading to the introduction of new products and features that cater to evolving consumer demands.

India Augmented Virtual Reality Hardware Market Drivers

Expansion of Gaming Industry

The gaming industry in India is experiencing rapid growth, which is significantly influencing the augmented virtual-reality-hardware market. With a burgeoning population of gamers and increasing internet penetration, the demand for immersive gaming experiences is on the rise. The Indian gaming market is expected to reach $3.75 billion by 2024, with a substantial portion attributed to AR and VR gaming. This growth is prompting hardware manufacturers to innovate and produce high-performance devices that cater to the gaming community. As gamers seek more realistic and engaging experiences, the need for advanced augmented virtual-reality hardware becomes evident. Consequently, this expansion of the gaming industry is likely to drive investments and technological advancements within the augmented virtual-reality-hardware market.

Growth of E-Learning Platforms

The rise of e-learning platforms in India is significantly impacting the augmented virtual-reality-hardware market. With the increasing emphasis on remote learning and skill development, educational institutions are integrating AR and VR technologies into their curricula. This integration enhances the learning experience by providing interactive and immersive educational content. The e-learning market in India is projected to reach $30 billion by 2025, indicating a robust demand for augmented virtual-reality hardware to support these platforms. As educational institutions seek to differentiate themselves and improve student engagement, the adoption of advanced hardware solutions becomes essential. This trend not only drives hardware sales but also encourages content creators to develop specialized educational applications, further propelling the augmented virtual-reality-hardware market.

Government Initiatives and Support

Government initiatives in India are playing a crucial role in fostering the growth of the augmented virtual-reality-hardware market. Various policies aimed at promoting digital innovation and technology adoption are being implemented, which include financial incentives for startups and research institutions. The government has allocated substantial funding to support the development of AR and VR technologies, recognizing their potential to enhance education, healthcare, and entertainment sectors. For instance, the Digital India initiative aims to transform India into a digitally empowered society, which indirectly boosts the demand for augmented virtual-reality hardware. Furthermore, collaborations between government bodies and private enterprises are likely to create a conducive environment for innovation, thus enhancing the overall market landscape. This supportive framework is expected to stimulate growth and attract investments in the augmented virtual-reality-hardware market.

Rising Demand for Immersive Experiences

The augmented virtual-reality-hardware market in India is witnessing a surge in demand for immersive experiences across various sectors. This trend is particularly evident in entertainment, education, and training industries, where users seek engaging and interactive content. The market is projected to grow at a CAGR of approximately 30% from 2025 to 2030, driven by the increasing adoption of AR and VR technologies. As consumers become more accustomed to digital interactions, the need for hardware that can deliver high-quality immersive experiences becomes paramount. This demand is further fueled by the proliferation of smartphones and affordable VR headsets, making the technology accessible to a broader audience. Consequently, companies are investing in developing advanced hardware solutions to meet this growing consumer expectation, thereby propelling the augmented virtual-reality-hardware market forward.

Increased Focus on Healthcare Applications

The healthcare sector in India is increasingly adopting augmented and virtual reality technologies, which is positively impacting the augmented virtual-reality-hardware market. Medical training, patient treatment, and surgical simulations are some areas where AR and VR are being utilized to enhance outcomes. The market for AR in healthcare is projected to grow at a CAGR of 25% from 2025 to 2030, indicating a strong demand for specialized hardware. As healthcare professionals seek innovative solutions to improve patient care and training, the need for high-quality augmented virtual-reality hardware becomes critical. This trend not only drives hardware sales but also encourages collaborations between technology providers and healthcare institutions, thereby fostering growth in the augmented virtual-reality-hardware market.

Market Segment Insights

By Type: Sensors (Largest) vs. Processors (Fastest-Growing)

The market share distribution among the segment values in the India augmented virtual-reality-hardware market reveals a strong preference for sensors, which currently constitute the largest portion of the market. Processors follow, exhibiting significant share, while controllers and cameras command attention as well. Headphones and display monitors contribute modestly, while the others segment remains diverse, encompassing various emerging technologies that cater to niche applications in virtual realities. The growth trends indicate a rapidly increasing demand for processors as the fastest-growing segment, driven by the need for enhanced computing capabilities and improved overall performance in virtual reality experiences. Factors contributing to this trend include advancements in technology, rising consumer interest in immersive experiences, and the growing popularity of augmented reality applications. These trends are fostering innovation and leading to more sophisticated offerings in the hardware landscape.

Sensors (Dominant) vs. Processors (Emerging)

Sensors hold a dominant position in the market, with their ability to detect and respond to various environmental inputs being crucial for immersive experiences. They are integral for motion tracking, gesture recognition, and user interaction, thereby laying the foundation for effective augmented reality applications. Conversely, processors are emerging as essential components, offering enhanced computational power to support increasingly complex virtual environments. With the ongoing advancements in processing technology and rising consumer expectations, processors are witnessing steady growth. They are essential for reducing latency, improving frame rates, and delivering a seamless user experience, making them critical as the demand for augmented reality applications accelerates.

By Application: Head Mounted Display (Largest) vs. Handheld Devices (Fastest-Growing)

In the India augmented virtual-reality-hardware market, Head Mounted Displays dominate the application segment, accounting for a significant share due to their immersive experiences and wide adoption in gaming and training scenarios. Conversely, Handheld Devices are rapidly gaining traction, particularly among consumers seeking portable and versatile VR solutions that can seamlessly integrate into everyday use. The growth trends in this segment are largely driven by technological advancements and increased consumer interest in augmented and virtual reality applications. Marketing efforts from key players focus on enhancing the functionality and user experience of Head Mounted Displays while promoting Handheld Devices for casual and on-the-go use. This shift indicates a promising future for both segment values, with innovation and broader acceptance fueling their expansion.

Head Mounted Display (Dominant) vs. Handheld Devices (Emerging)

Head Mounted Displays are recognized as the dominant force in the application segment due to their superior immersive capabilities, making them ideal for gaming, simulation, and educational purposes. Their robust market presence is bolstered by substantial investments in high-quality displays and enhanced tracking technologies. Meanwhile, Handheld Devices, although emerging, display an impressive growth trajectory as they cater to the rising demand for flexible and user-friendly hardware. These devices appeal to a broader audience by blending augmented and virtual reality functionalities, offering practicality and convenience. The competitive landscape between these two segment values showcases a dynamic interplay between established performance and innovative accessibility, setting the stage for a vibrant market environment.

By Industry Vertical: Gaming & Entertainment (Largest) vs. Healthcare (Fastest-Growing)

The India augmented virtual-reality-hardware market showcases diverse engagements across sectors, with Gaming & Entertainment leading the charge and claiming the largest market share. This segment benefits from a growing consumer base eager for immersive experiences, driving advancements in technology and enhancing overall engagement. Aerospace & Defense and Automotive also hold substantial share but lag behind the entertainment sector in terms of adoption and popularity. On the other hand, the Healthcare segment is witnessing rapid growth, emerging as the fastest-growing industry vertical within the market. The increasing integration of VR in medical training, therapy, and education highlights its rapidly expanding applications. Key drivers for growth include rising investments, innovative healthcare solutions, and an expanding focus on mental health therapies that leverage virtual environments for effective treatment.

Gaming & Entertainment (Dominant) vs. Healthcare (Emerging)

The Gaming & Entertainment sector dominates the India augmented virtual-reality-hardware market by offering immersive and interactive experiences, making it a favorite among consumers. This segment incorporates innovative technologies to create engaging platforms, appealing to gamers and entertainment enthusiasts alike. In contrast, the Healthcare sector is emerging as a significant player, using augmented and virtual reality to enhance training and therapeutic outcomes. This shift is supported by advancements in VR technologies and increased investments in healthcare innovation. Both segments demonstrate distinct attributes, with Gaming & Entertainment focusing on consumer engagement while Healthcare capitalizes on technological breakthroughs to improve patient outcomes and training efficacy.

Get more detailed insights about India Augmented Virtual Reality Hardware Market

Key Players and Competitive Insights

The augmented virtual-reality-hardware market in India is characterized by a dynamic competitive landscape, driven by rapid technological advancements and increasing consumer demand for immersive experiences. Major players such as Meta Platforms (US), Sony (JP), and Microsoft (US) are strategically positioned to leverage innovation and regional expansion. Meta Platforms (US) focuses on enhancing its hardware capabilities through continuous investment in research and development, while Sony (JP) emphasizes partnerships with local developers to create tailored content for Indian consumers. Microsoft (US) adopts a multifaceted approach, integrating its cloud services with augmented reality solutions, thereby enhancing its competitive edge in the market.
The market structure appears moderately fragmented, with several key players vying for market share. Companies are increasingly localizing manufacturing to reduce costs and optimize supply chains, which is crucial in a price-sensitive market like India. This localization strategy not only enhances operational efficiency but also aligns with government initiatives aimed at boosting domestic manufacturing. The collective influence of these key players shapes a competitive environment where innovation and localized strategies are paramount.
In October 2025, Meta Platforms (US) announced a partnership with a leading Indian tech firm to develop augmented reality applications tailored for the education sector. This strategic move is significant as it positions Meta to tap into the burgeoning ed-tech market in India, potentially increasing its user base and enhancing its brand presence in a sector that is rapidly evolving. The collaboration is expected to leverage local insights, thereby creating more relevant and impactful educational tools.
In September 2025, Sony (JP) launched a new line of virtual reality headsets specifically designed for the Indian market, featuring localized content and pricing strategies. This initiative reflects Sony's commitment to understanding regional consumer preferences and adapting its offerings accordingly. By catering to local tastes and price points, Sony aims to capture a larger share of the market, which is increasingly leaning towards affordable yet high-quality virtual reality experiences.
In August 2025, Microsoft (US) unveiled a new augmented reality platform that integrates seamlessly with its existing cloud services, targeting enterprise solutions in India. This strategic action underscores Microsoft's focus on the enterprise segment, where augmented reality can enhance productivity and collaboration. By leveraging its cloud infrastructure, Microsoft is likely to provide scalable solutions that meet the specific needs of Indian businesses, thereby solidifying its position in the market.
As of November 2025, current trends in the augmented virtual-reality-hardware market indicate a strong emphasis on digitalization, sustainability, and the integration of artificial intelligence. Strategic alliances among key players are increasingly shaping the competitive landscape, fostering innovation and enhancing product offerings. The shift from price-based competition to a focus on technological advancement and supply chain reliability is evident, suggesting that future competitive differentiation will hinge on the ability to innovate and adapt to evolving consumer demands.

Key Companies in the India Augmented Virtual Reality Hardware Market include

Industry Developments

The India Augmented and Virtual Reality Hardware Market has witnessed significant developments recently, particularly with increasing investments from key players like Oculus, Microsoft, and HTC, reflecting a growing demand for immersive experiences in sectors like education and healthcare. In June 2023, Oculus launched its advanced VR headset, contributing to rising consumer interest and pushing the market's valuation upward. Magic Leap and Varjo have also been expanding their footprints in the country, focusing on enterprise solutions. Current affairs show a surge in collaborations, with Unity Technologies partnering with local firms for software integration, enhancing content creation capabilities in the region. 

Additionally, in September 2023, Nreal announced a strategic partnership with an Indian telecom provider to enhance its AR glasses' compatibility with 5G technology. Notably, in August 2023, Samsung invested in an Indian startup specializing in AR applications, highlighting the region's importance in global hardware strategies. Over the last few years, major events such as the establishment of AR/VR development hubs in Indian cities have been noted, supporting the growth and innovation in this market, which is projected to expand significantly in the coming years, fueled by domestic demand and technological advancements.

 

Future Outlook

India Augmented Virtual Reality Hardware Market Future Outlook

The augmented virtual-reality-hardware market in India is poised for growth at 37.47% CAGR from 2025 to 2035, driven by technological advancements, increasing consumer demand, and expanding applications.

New opportunities lie in:

  • Development of immersive training solutions for industries
  • Integration of AR/VR in educational platforms
  • Creation of customized VR experiences for entertainment sectors

By 2035, the market is expected to achieve substantial growth and innovation.

Market Segmentation

India Augmented Virtual Reality Hardware Market Type Outlook

  • Sensors
  • Processors
  • Controllers
  • Cameras
  • Headphones
  • Display Monitors
  • Others

India Augmented Virtual Reality Hardware Market Application Outlook

  • Head Mounted Display
  • Head Up Display
  • Handheld Devices

India Augmented Virtual Reality Hardware Market Industry Vertical Outlook

  • Aerospace & Defense
  • Gaming & Entertainment
  • Education & Training
  • Healthcare
  • Automotive
  • Others

Report Scope

MARKET SIZE 2024 4601.55(USD Million)
MARKET SIZE 2025 6325.75(USD Million)
MARKET SIZE 2035 152479.0(USD Million)
COMPOUND ANNUAL GROWTH RATE (CAGR) 37.47% (2025 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Million
Key Companies Profiled Meta Platforms (US), Sony (JP), Microsoft (US), HTC (TW), Valve Corporation (US), NVIDIA (US), Samsung Electronics (KR), Apple Inc. (US), Oculus (US)
Segments Covered Type, Application, Industry Vertical
Key Market Opportunities Integration of advanced sensors and AI in augmented virtual-reality-hardware enhances user experience and market potential.
Key Market Dynamics Rising consumer demand for immersive experiences drives innovation in augmented virtual-reality-hardware technology and applications.
Countries Covered India
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FAQs

What is the expected market size of the India Augmented Virtual Reality Hardware Market by 2024?

The India Augmented Virtual Reality Hardware Market is expected to be valued at 4.5 USD Billion by 2024.

How much is the India Augmented Virtual Reality Hardware Market projected to grow by 2035?

By 2035, the India Augmented Virtual Reality Hardware Market is projected to grow to 25.0 USD Billion.

What is the expected CAGR for the India Augmented Virtual Reality Hardware Market from 2025 to 2035?

The expected CAGR for the India Augmented Virtual Reality Hardware Market from 2025 to 2035 is 16.87%.

Which hardware segment is projected to have the highest growth by 2035?

The Sensors segment is projected to grow from 0.736 USD Billion in 2024 to 5.0 USD Billion by 2035.

Who are the key players in the India Augmented Virtual Reality Hardware Market?

Key players in the market include Oculus, Nreal, Varjo, Samsung, and Magic Leap, among others.

What will be the value of the Processors segment by 2035?

The Processors segment is expected to reach 6.5 USD Billion by 2035.

What challenges may affect the growth of the India Augmented Virtual Reality Hardware Market?

Challenges may include the high cost of hardware and the need for consumer education on AR and VR technologies.

What size is the Headphones segment expected to be by 2035?

The Headphones segment is projected to grow to 5.5 USD Billion by 2035.

Which segment is anticipated to show the lowest value in 2024?

The Cameras segment is anticipated to show the lowest value in 2024, estimated at 0.573 USD Billion.

How does the current market size reflect regional demand for Augmented Virtual Reality Hardware?

The current market size reflects increasing demand in India as sectors like gaming, education, and healthcare adopt AR and VR technologies.

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