The Volumetric Video market is witnessing several notable trends that are shaping the industry and influencing its trajectory. One prominent trend is the increasing adoption of volumetric video in virtual events and live performances. As the world becomes more interconnected digitally, the demand for immersive experiences has surged, leading to the integration of volumetric video technology in virtual concerts, conferences, and other live events. This trend is driven by the desire to replicate the in-person experience in a virtual environment, offering audiences a more engaging and interactive way to participate in events remotely.
Another significant trend in the Volumetric Video market is the expansion of applications in the gaming industry. Volumetric video technology is being leveraged to create more realistic and immersive gaming experiences. Game developers are incorporating volumetric capture to enhance character animations, environmental details, and overall gameplay. This trend aligns with the growing demand for high-quality, visually appealing content in the gaming sector, contributing to the continued growth of volumetric video applications in the gaming industry.
The healthcare sector is experiencing a notable trend with the integration of volumetric video for medical training and simulation. Medical professionals and students can benefit from realistic simulations of surgeries, patient interactions, and medical procedures using volumetric video technology. This trend is driven by the need for advanced training methods that provide a lifelike representation of medical scenarios, ultimately improving the skills and preparedness of healthcare professionals.
Furthermore, the use of volumetric video in virtual tourism is gaining momentum as a trend. With travel restrictions and a growing interest in virtual exploration, volumetric video allows users to experience destinations in a more immersive and realistic manner. This trend is particularly relevant in a world where virtual travel experiences are becoming increasingly popular, offering a glimpse into different cultures and locations from the comfort of one's home.
The convergence of augmented reality (AR) and volumetric video is emerging as a notable trend in the market. The combination of these technologies enhances the overlay of volumetric content onto the real world, creating a seamless blend of virtual and physical environments. This trend is evident in applications like AR advertising, product visualization, and interactive marketing experiences, where volumetric video adds an extra layer of realism and engagement to AR content.
Moreover, the trend of democratizing content creation is impacting the Volumetric Video market. Advances in volumetric video capture technology, coupled with user-friendly software tools, are making it more accessible for a broader range of content creators. This democratization trend empowers individuals, independent developers, and small businesses to explore and contribute to the volumetric video landscape, fostering innovation and diversity in content creation.
The market is also witnessing a trend toward enhanced collaboration tools facilitated by volumetric video. Virtual meetings and remote collaboration have become integral parts of modern work culture, and volumetric video adds a new dimension to these interactions. This trend is driven by the desire for more engaging and realistic virtual communication, enabling teams and individuals to collaborate in a spatially aware environment, transcending traditional video conferencing limitations.
Volumetric Video Market Size was valued at USD 2 Billion in 2022. The Volumetric Video market industry is projected to grow from USD 2.58 Billion in 2023 to USD 19.92 Billion by 2032, exhibiting a compound annual growth rate (CAGR) of 29.10% during the forecast period (2023 - 2032). Increasing demand for immersive and engaging experiences in various industries, such as entertainment, education, and healthcare, are the key market drivers boosting market growth.
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
Demand for volumetric video is rising as a result of the increasing use of virtual reality (VR) and augmented reality (AR) technology. Volumetric video offers a new dimension by capturing three-dimensional spaces and enabling more immersive experiences, especially as AR and VR become essential components of many different sectors. Volumetric video increases user engagement by providing a realistic and engaging environment in a variety of settings, including gaming, entertainment, education, and healthcare.
Content producers are experimenting with volumetric video more and more as a result of the growth of platforms that allow it. Volumetric video offers a creative means of more effectively capturing live events, narratives, and performances. Customers are embracing this trend as well, looking for fresh and engaging content experiences. Consequently, there is an increasing trend of content generation and consumption in the volumetric video industry, which is driving the construction of more volumetric video studios and facilities.
In addition, the market for volumetric video is being greatly impacted by the introduction of 5G technology. 5G networks' fast speeds and low latency make it possible to share and stream volumetric video material with ease. This promotes the creation of interactive AR/VR apps and real-time experiences that make use of volumetric video, including live streaming of events. The potential for volumetric video in a variety of industries, such as gaming, advertising, and remote communication, is further unlocked by the incorporation of 5G to boost market CAGR in the coming years.
In addition, there is a noticeable tendency in the volumetric video market toward partnerships and collaborations between tech firms, businesses, and content creators. To improve the caliber and diversity of volumetric video content, technology companies are collaborating with content producers. Furthermore, partnerships between volumetric video studios and industry participants make it easier to incorporate volumetric video into a variety of applications, such as retail advertising and sports analytics. Through these collaborations, resources and knowledge will be pooled to spur innovation, broaden the market, and realize the full potential of volumetric video across several industries. Thus propelling the Volumetric Video market revenue.
The Volumetric Video Market segmentation, based on Volumetric Capture, includes Hardware, Software, and Service. The software category has the biggest share in the market in the volumetric video industry. Volumetric capture software is ranked here because it is essential to the production, processing, and display of volumetric video footage. More sophisticated software programs offer effective algorithms and computational techniques that improve the volumetric video capture and rendering process, producing films with greater quality and realism. Additionally, the software provides necessary tools for editing, platform integration, and smooth user experiences, which propels the expansion of this market sector in the volumetric video industry. The constantly changing technological environment and ongoing software advancements also add to the software segment's prominence.
Figure 1: Volumetric Video Market, by Volumetric Capture, 2022 & 2032 (USD Billion)
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
The Volumetric Video Market segmentation, based on Content Delivery, includes Bags, Pouches, Boxes, Bottles, Cups, Trays, Plates and bowls, and Others. AR/VR HMDs is the largest category in the volumetric video market. Due to their vital function in providing interactive and immersive volumetric video experiences, AR/VR headgear has become increasingly popular. With the help of these gadgets, users can interact and interact with volumetric content in a way that is incredibly realistic and immersive. A growing number of people are using AR/VR HMDs as a result of their increasing sophistication, portability, and accessibility as AR and VR technologies develop. The need for immersive experiences—especially in simulations, gaming, and education—is a major factor fueling the AR/VR HMD market's explosive expansion in the volumetric video segment. AR/VR HMD demand is further driven by the growing development and integration of AR/VR applications across a range of industries, which is causing this segment's market domination.
The Volumetric Video Market segmentation, based on the End-User Industry, includes Sports, events, & entertainment, Medical, Education & Training, Signage & advertisement, and Others. The sports, events, and entertainment category makes up the biggest portion of the volumetric video market. The widespread use of volumetric video to improve audience engagement and experiences during live events, sports broadcasts, and entertainment programs is responsible for this domination. Volumetric video gives spectators a 360-degree perspective and the impression that they are physically present at the event, making it a distinctive and immersive method of capturing dynamic events and performances. Furthermore, this market segment is expanding due to the rising need for fascinating and inventive material in sports and entertainment, as well as developments in volumetric technology. Volumetric video's potential to completely change how viewers view and engage with live events and entertainment is a major driver of its acceptance and the industry's expansion.
By region, the study provides market insights into North America, Europe, Asia-Pacific and the Rest of the World. The market for Volumetric Video is the largest in North America Due to its high rate of adoption of cutting-edge technologies, significant investment in research and development, strong presence of major industry players, and rising demand for immersive experiences in gaming, sports, events, and entertainment, and North America is the largest market for volumetric video.
Further, the major countries studied in the market report are The US, Canada, Germany, France, the UK, Italy, Spain, China, Japan, India, Australia, South Korea, and Brazil.
Figure 2: Volumetric Video Market SHARE BY REGION 2022 (USD Billion)
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
The Asia-Pacific Volumetric Video Market is the second-biggest market. Rapid technological breakthroughs, growing consumer desire for immersive experiences, increasing use of AR/VR technology, and a booming gaming and entertainment sector are some of the factors driving growth and pushing the wider implementation of volumetric video solutions. Moreover, China’s Volumetric Video market held the largest market share, and the Indian Volumetric Video market was the fastest-growing market in the Asia-Pacific region.
Europe’s Volumetric Video market is the region with the quickest rate of growth. The market in this region is being driven by factors such as the growing demand for immersive experiences, the expanding acceptance of AR/VR technologies, improvements in content production, and encouraging government efforts supporting technical research and implementation. Similarly, the German Volumetric Video market held the major market share, and the UK Volumetric Video market was the fastest-growing market in the European region.
Leading market players in Volumetric Video are using strategic moves like collaborations, mergers, acquisitions, and product breakthroughs in this highly competitive market. Market participants are undertaking market developments, including working with content providers and integrating volumetric video across industries. Technological advancements and product differentiation continue to be essential for enhancing user experiences and expanding market reach in the Volumetric Video industry.
The competitive landscape is defined by customer-centric strategies and being on the cutting edge of technology breakthroughs, which promote ongoing innovation and growth in the global Volumetric Video industry. Major players in the Volumetric Video market, including 4Dviews, 8i, Alphabet, Cannon, Capturing Reality, Coretec Group, Dimension, Evercoast, Intel Corporation, IO Industries, Mark Roberts Motion Control, Meta Platforms, Metastage, Microsoft Corporation, Mod Tech Labs, Scatter, Sony Corporation, Stereolabs, Unity Technologies, Verizon Communications, and Vividq.
One of the top companies using volumetric video technology is 4DViews. With the help of their innovative volumetric video system, "4DViews," real-world 3D scenes can be captured and rendered, offering an incredibly engaging and dynamic experience. Their technology makes it possible for companies, developers, and content producers to create interesting material for a range of purposes, such as advertising, gaming, education, and entertainment. 4DViews is leading the way in innovation with its volumetric video products, which are revolutionizing the way we view and engage with video content. They also hold out hope for the creation of genuinely immersive digital experiences in the future.
Alphabet Inc. is the parent corporation of multiple companies, including Google. Alphabet offers a wide range of goods and services, such as search engines, cloud computing, internet-related technologies, and advertising. While volumetric video products are not Alphabet's major focus, Google, a subsidiary, has expressed interest in AR/VR technologies. In an effort to improve AR/VR experiences, Google has launched two noteworthy volumetric video projects: ARCore and VR180. Although not limited to volumetric video, Alphabet's dedication to cutting-edge technology puts them in a position to investigate and maybe further the development of volumetric video applications.
4Dviews
8i
Alphabet
Cannon
Capturing Reality
Coretec Group
Dimension
Evercoast
Intel Corporation
IO Industries
Mark Roberts Motion Control
Meta Platforms
Metastage
Microsoft Corporation
Mod Tech Labs
Scatter
Sony Corporation
Stereolabs
Unity Technologies
Verizon Communications
Vividq
January 2024: Microsoft's Volumetric Video technology is in the spotlight, given the recent advancements that were made during the Mixed Reality Capture Studios. The upgrades are aimed at making human interaction during entertainment, sports and education even more memorable. The purpose of these upgrades is to improve the fidelity and latency performance during the real time video capturing and rendering of human movements. Microsoft has certainly not been disappointed with advancements in AI that were made as that greatly affected the volumetric video and how, more realistically, actors & objects would appear in mixed reality and virtual reality platforms. This advancement is specifically meant for live performances or virtual ones, especially where audiences would expect much more than basic interaction with smooth transitions. Microsoft has further increased its collaborations with top content developers and studios creating high-end volumetric video content for entertainment, virtual training as well as telepresence.
October 2023: In an official announcement made by Canon Inc on their website, the Launch of Canon’s Free Viewpoint Video System was also announced. This is a very unique volumetric video capture technology. Instead of a stand-alone solution to be used over sports events, it is targeted to be used in more captivating entertainment. The multifunctional system employs multiple-view high-resolution cameras that are placed strategically around the venue to obtain footage from different angles. The result is a head-turning dynamic volumetric portrayal of the event; through augmented reality, the viewers can have a life-like experience and view the event from all angles. Canon collaborated with several leading sports associations to evaluate and apply this technology to sports broadcasts, allowing phantom-like immersion for various events such as goals and touchdowns and stimulating player interactions. It is this development that elevates Canon’s standing as the leader in volumetric applications in the world’s media and entertainment market.
Dec 2022: Arcturus, the creator of volumetric video, updated its industry-leading HoloSuite platform with multiple features, including a new beta function that allows you to join and blend volumetric video segments smoothly. With this capability, content producers can use actual people to fill entire virtual production scenes, create seamless live-action branching tales, and provide unique metaverse experiences by employing real people rather than computer-generated imagery for avatars.
Hardware
Software
Service
Projectors
AR/VR HMDs
Smartphones
Volumetric Displays
Sports, events, & entertainment
Medical
Education & training
Signage & advertisement
Others
North America
US
Canada
Europe
Germany
France
UK
Italy
Spain
Rest of Europe
Asia-Pacific
China
Japan
India
Australia
South Korea
Australia
Rest of Asia-Pacific
Rest of the World
Middle East
Africa
Latin America
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