Global Volumetric Video Market Overview:
Volumetric Video Market Size was valued at USD 2 Billion in 2022. The Volumetric Video market industry is projected to grow from USD 2.58 Billion in 2023 to USD 19.92 Billion by 2032, exhibiting a compound annual growth rate (CAGR) of 29.10% during the forecast period (2023 - 2032). Increasing demand for immersive and engaging experiences in various industries, such as entertainment, education, and healthcare, are the key market drivers boosting market growth.
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
Volumetric Video Market Trends
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Growing awareness regarding the use of biodegradable products is propelling the market growth
Demand for volumetric video is rising as a result of the increasing use of virtual reality (VR) and augmented reality (AR) technology. Volumetric video offers a new dimension by capturing three-dimensional spaces and enabling more immersive experiences, especially as AR and VR become essential components of many different sectors. Volumetric video increases user engagement by providing a realistic and engaging environment in a variety of settings, including gaming, entertainment, education, and healthcare.
Content producers are experimenting with volumetric video more and more as a result of the growth of platforms that allow it. Volumetric video offers a creative means of more effectively capturing live events, narratives, and performances. Customers are embracing this trend as well, looking for fresh and engaging content experiences. Consequently, there is an increasing trend of content generation and consumption in the volumetric video industry, which is driving the construction of more volumetric video studios and facilities.
In addition, the market for volumetric video is being greatly impacted by the introduction of 5G technology. 5G networks' fast speeds and low latency make it possible to share and stream volumetric video material with ease. This promotes the creation of interactive AR/VR apps and real-time experiences that make use of volumetric video, including live streaming of events. The potential for volumetric video in a variety of industries, such as gaming, advertising, and remote communication, is further unlocked by the incorporation of 5G to boost market CAGR in the coming years.
In addition, there is a noticeable tendency in the volumetric video market toward partnerships and collaborations between tech firms, businesses, and content creators. To improve the caliber and diversity of volumetric video content, technology companies are collaborating with content producers. Furthermore, partnerships between volumetric video studios and industry participants make it easier to incorporate volumetric video into a variety of applications, such as retail advertising and sports analytics. Through these collaborations, resources and knowledge will be pooled to spur innovation, broaden the market, and realize the full potential of volumetric video across several industries. Thus propelling the Volumetric Video market revenue.
Volumetric Video Market Segment Insights:
Volumetric Video Volumetric Capture Insights
The Volumetric Video Market segmentation, based on Volumetric Capture, includes Hardware, Software, and Service. The software category has the biggest share in the market in the volumetric video industry. Volumetric capture software is ranked here because it is essential to the production, processing, and display of volumetric video footage. More sophisticated software programs offer effective algorithms and computational techniques that improve the volumetric video capture and rendering process, producing films with greater quality and realism. Additionally, the software provides necessary tools for editing, platform integration, and smooth user experiences, which propels the expansion of this market sector in the volumetric video industry. The constantly changing technological environment and ongoing software advancements also add to the software segment's prominence.
Figure 1: Volumetric Video Market, by Volumetric Capture, 2022 & 2032 (USD Billion)
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
Volumetric Video Content Delivery Insights
The Volumetric Video Market segmentation, based on Content Delivery, includes Bags, Pouches, Boxes, Bottles, Cups, Trays, Plates and bowls, and Others. AR/VR HMDs is the largest category in the volumetric video market. Due to their vital function in providing interactive and immersive volumetric video experiences, AR/VR headgear has become increasingly popular. With the help of these gadgets, users can interact and interact with volumetric content in a way that is incredibly realistic and immersive. A growing number of people are using AR/VR HMDs as a result of their increasing sophistication, portability, and accessibility as AR and VR technologies develop. The need for immersive experiences—especially in simulations, gaming, and education—is a major factor fueling the AR/VR HMD market's explosive expansion in the volumetric video segment. AR/VR HMD demand is further driven by the growing development and integration of AR/VR applications across a range of industries, which is causing this segment's market domination.
Volumetric Video Application Insights
The Volumetric Video Market segmentation, based on the End-User Industry, includes Sports, events, & entertainment, Medical, Education & Training, Signage & advertisement, and Others. The sports, events, and entertainment category makes up the biggest portion of the volumetric video market. The widespread use of volumetric video to improve audience engagement and experiences during live events, sports broadcasts, and entertainment programs is responsible for this domination. Volumetric video gives spectators a 360-degree perspective and the impression that they are physically present at the event, making it a distinctive and immersive method of capturing dynamic events and performances. Furthermore, this market segment is expanding due to the rising need for fascinating and inventive material in sports and entertainment, as well as developments in volumetric technology. Volumetric video's potential to completely change how viewers view and engage with live events and entertainment is a major driver of its acceptance and the industry's expansion.
Volumetric Video Regional Insights
By region, the study provides market insights into North America, Europe, Asia-Pacific and the Rest of the World. The market for Volumetric Video is the largest in North America Due to its high rate of adoption of cutting-edge technologies, significant investment in research and development, strong presence of major industry players, and rising demand for immersive experiences in gaming, sports, events, and entertainment, and North America is the largest market for volumetric video.
Further, the major countries studied in the market report are The US, Canada, Germany, France, the UK, Italy, Spain, China, Japan, India, Australia, South Korea, and Brazil.
Figure 2: Volumetric Video Market SHARE BY REGION 2022 (USD Billion)
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
The Asia-Pacific Volumetric Video Market is the second-biggest market. Rapid technological breakthroughs, growing consumer desire for immersive experiences, increasing use of AR/VR technology, and a booming gaming and entertainment sector are some of the factors driving growth and pushing the wider implementation of volumetric video solutions. Moreover, China’s Volumetric Video market held the largest market share, and the Indian Volumetric Video market was the fastest-growing market in the Asia-Pacific region.
Europe’s Volumetric Video market is the region with the quickest rate of growth. The market in this region is being driven by factors such as the growing demand for immersive experiences, the expanding acceptance of AR/VR technologies, improvements in content production, and encouraging government efforts supporting technical research and implementation. Similarly, the German Volumetric Video market held the major market share, and the UK Volumetric Video market was the fastest-growing market in the European region.
Volumetric Video Key Market Players & Competitive Insights
Leading market players in Volumetric Video are using strategic moves like collaborations, mergers, acquisitions, and product breakthroughs in this highly competitive market. Market participants are undertaking market developments, including working with content providers and integrating volumetric video across industries. Technological advancements and product differentiation continue to be essential for enhancing user experiences and expanding market reach in the Volumetric Video industry.
The competitive landscape is defined by customer-centric strategies and being on the cutting edge of technology breakthroughs, which promote ongoing innovation and growth in the global Volumetric Video industry. Major players in the Volumetric Video market, including 4Dviews, 8i, Alphabet, Cannon, Capturing Reality, Coretec Group, Dimension, Evercoast, Intel Corporation, IO Industries, Mark Roberts Motion Control, Meta Platforms, Metastage, Microsoft Corporation, Mod Tech Labs, Scatter, Sony Corporation, Stereolabs, Unity Technologies, Verizon Communications, and Vividq.
One of the top companies using volumetric video technology is 4DViews. With the help of their innovative volumetric video system, "4DViews," real-world 3D scenes can be captured and rendered, offering an incredibly engaging and dynamic experience. Their technology makes it possible for companies, developers, and content producers to create interesting material for a range of purposes, such as advertising, gaming, education, and entertainment. 4DViews is leading the way in innovation with its volumetric video products, which are revolutionizing the way we view and engage with video content. They also hold out hope for the creation of genuinely immersive digital experiences in the future.
Alphabet Inc. is the parent corporation of multiple companies, including Google. Alphabet offers a wide range of goods and services, such as search engines, cloud computing, internet-related technologies, and advertising. While volumetric video products are not Alphabet's major focus, Google, a subsidiary, has expressed interest in AR/VR technologies. In an effort to improve AR/VR experiences, Google has launched two noteworthy volumetric video projects: ARCore and VR180. Although not limited to volumetric video, Alphabet's dedication to cutting-edge technology puts them in a position to investigate and maybe further the development of volumetric video applications.
Key Companies in the Volumetric Video market include
Volumetric Video Industry Developments
January 2024: Microsoft's Volumetric Video technology is in the spotlight, given the recent advancements that were made during the Mixed Reality Capture Studios. The upgrades are aimed at making human interaction during entertainment, sports and education even more memorable. The purpose of these upgrades is to improve the fidelity and latency performance during the real time video capturing and rendering of human movements. Microsoft has certainly not been disappointed with advancements in AI that were made as that greatly affected the volumetric video and how, more realistically, actors & objects would appear in mixed reality and virtual reality platforms. This advancement is specifically meant for live performances or virtual ones, especially where audiences would expect much more than basic interaction with smooth transitions. Microsoft has further increased its collaborations with top content developers and studios creating high-end volumetric video content for entertainment, virtual training as well as telepresence.
October 2023: In an official announcement made by Canon Inc on their website, the Launch of Canon’s Free Viewpoint Video System was also announced. This is a very unique volumetric video capture technology. Instead of a stand-alone solution to be used over sports events, it is targeted to be used in more captivating entertainment. The multifunctional system employs multiple-view high-resolution cameras that are placed strategically around the venue to obtain footage from different angles. The result is a head-turning dynamic volumetric portrayal of the event; through augmented reality, the viewers can have a life-like experience and view the event from all angles. Canon collaborated with several leading sports associations to evaluate and apply this technology to sports broadcasts, allowing phantom-like immersion for various events such as goals and touchdowns and stimulating player interactions. It is this development that elevates Canon’s standing as the leader in volumetric applications in the world’s media and entertainment market.
Dec 2022: Arcturus, the creator of volumetric video, updated its industry-leading HoloSuite platform with multiple features, including a new beta function that allows you to join and blend volumetric video segments smoothly. With this capability, content producers can use actual people to fill entire virtual production scenes, create seamless live-action branching tales, and provide unique metaverse experiences by employing real people rather than computer-generated imagery for avatars.
Volumetric Video Market Segmentation:
Volumetric Video Volumetric Capture Outlook
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Hardware
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Software
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Service
Volumetric Video Content Delivery Outlook
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Projectors
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AR/VR HMDs
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Smartphones
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Volumetric Displays
Volumetric Video Application Outlook
Volumetric Video Regional Outlook
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North America
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Europe
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Germany
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France
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UK
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Italy
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Spain
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Rest of Europe
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Asia-Pacific
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China
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Japan
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India
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Australia
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South Korea
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Australia
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Rest of Asia-Pacific
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Rest of the World
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Middle East
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Africa
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Latin America
Report Attribute/Metric |
Details |
Market Size 2022 |
USD 2 Billion |
Market Size 2023 |
USD 2.58 Billion |
Market Size 2032 |
USD 19.92 Billion |
Compound Annual Growth Rate (CAGR) |
29.10% (2023-2032) |
Base Year |
2022 |
Market Forecast Period |
2023-2032 |
Historical Data |
2018- 2022 |
Market Forecast Units |
Value (USD Billion) |
Report Coverage |
Revenue Forecast, Market Competitive Landscape, Growth Factors, and Trends |
Segments Covered |
Volumetric Capture, Content Delivery, End-User Industry, and Region |
Geographies Covered |
North America, Europe, Asia Pacific, and the Rest of the World |
Countries Covered |
The US, Canada, Germany, France, UK, Italy, Spain, China, Japan, India, Australia, South Korea, and Brazil |
Key Companies Profiled |
4Dviews, 8i, Alphabet, Cannon, Capturing Reality, Coretec Group, Dimension, Evercoast, Intel Corporation, IO Industries, Mark Roberts Motion Control, Meta Platforms, Metastage, Microsoft Corporation, Mod Tech Labs, Scatter, Sony Corporation, Stereolabs, Unity Technologies, Verizon Communications, and Vividq |
Key Market Opportunities |
Explore volumetric video applications for medical training |
Key Market Dynamics |
Solutions for live event streaming, concerts, and interactive experiences Create immersive educational content and training simulations |
Volumetric Video Market Highlights:
Frequently Asked Questions (FAQ) :
The Volumetric Video Market size was valued at USD 2 Billion in 2022.
The global market is projected to grow at a CAGR of 29.10% during the forecast period, 2023-2032.
North America had the largest share of the global market in 2022.
The key players in the market are 4Dviews, 8i, Alphabet, Cannon, Capturing Reality, Coretec Group, Dimension, Evercoast, Intel Corporation, IO Industries, Mark Roberts Motion Control, Meta Platforms, Metastage, Microsoft Corporation, Mod Tech Labs, Scatter, Sony Corporation, Stereolabs, Unity Technologies, Verizon Communications, and Vividq.
The software category dominated the market in 2022.
The AR/VR HMDs had the largest share of the global market in 2022.