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Location Based VR Market Research Report: By Device Type (Head-Mounted Displays, Handheld Devices, Smart Glasses, Controllers), By End-Use Application (Gaming, Entertainment, Travel, Education, Healthcare), By Content Format (360-degree Videos, 360-degree Images, Augmented Reality, Mixed Reality) and By Regional (North America, Europe, South America, Asia Pacific, Middle East and Africa) - Forecast to 2032.


ID: MRFR/ICT/21796-HCR | 100 Pages | Author: Garvit Vyas| September 2024

Location Based Vr Market Overview


As per MRFR analysis, the Location Based Vr Market Size was estimated at 10.73 (USD Billion) in 2022. The Location Based Vr Market Industry is expected to grow from 13.09(USD Billion) in 2023 to 78.7 (USD Billion) by 2032. The Location Based Vr Market CAGR (growth rate) is expected to be around 22.05% during the forecast period (2024 - 2032).


Key Location Based Vr Market Trends Highlighted


The Location-Based VR market is witnessing a surge in demand, driven by advancements in VR technology and its increasing adoption in entertainment venues. The growing popularity of immersive gaming experiences, such as VR arcades and escape rooms, is a key driver of market growth. The integration of VR into other industries, including healthcare, education, and retail, is also creating new opportunities for market expansion.


Recent trends in the Location-Based VR market include the rise of standalone VR headsets, offering greater mobility and convenience. Cloud-based VR solutions are also gaining traction, providing access to VR content without the need for specialized hardware. The market is also seeing the emergence of social VR platforms, allowing users to interact with others in shared virtual environments. By leveraging these advancements and addressing the challenges of latency, cost, and comfort, the Location-Based VR market is poised for further expansion in the coming years.


Location Based VR Market


Source: Primary Research, Secondary Research, MRFR Database and Analyst Review


Location Based VR Market Drivers


Rising Popularity of VR Technology


The increasing popularity of virtual reality (VR) technology is one of the primary market drivers for the Location Based Vr Market Industry. VR technology offers users an immersive and engaging experience, which is attracting consumers to location-based VR arcades and entertainment centers. The growing adoption of VR headsets and the development of high-quality VR content are further contributing to the popularity of VR technology. Consequently, the rising popularity of VR is expected to drive the growth of the Location Based VR Market Industry significantly in the coming years.


Technological Advancements and Innovation


Technological advancements are rapidly transforming the Location Based VR Market Industry. The introduction of new VR technologies, such as eye-tracking and haptic feedback, is enhancing the user experience and making VR more immersive. Additionally, the development of cloud-based VR platforms is enabling the delivery of high-quality VR content without the need for expensive hardware. These technological advancements and innovations are expected to drive the growth of the Location Based VR Market Industry by making VR more accessible and affordable.


Government Initiatives and Support


Government initiatives and support are playing a significant role in the growth of the Location Based VR Market Industry. Governments worldwide are recognizing the potential of VR technology and are implementing policies and initiatives to promote its adoption. For instance, the European Union (EU) has launched several initiatives to support the development and deployment of VR technologies. These initiatives are expected to provide a favorable environment for the growth of the Location Based VR Market Industry.


Location Based Vr Market Segment Insights


Location Based Vr Market Device Type Insights


The Location Based VR Market is segmented by Device Type into Head-Mounted Displays, Handheld Devices, Smart Glasses, and Controllers. Head-mounted displays (HMDs) are the most popular type of location-based VR device, accounting for over 60% of the market revenue in 2023. HMDs are worn on the head and provide a fully immersive VR experience. They are typically used for gaming, entertainment, and training applications. Handheld Devices are the second most popular type of location-based VR device, accounting for around 25% of the market revenue in 2023.

Handheld devices are smaller and more portable than HMDs, making them more convenient for use in public spaces. They are typically used for gaming, entertainment, and educational applications. Smart Glasses are a relatively new type of location-based VR device, accounting for around 10% of the market revenue in 2023. Smart glasses are worn like regular glasses and provide a semi-immersive VR experience. They are typically used for navigation, information display, and communication applications.

Controllers are used to interact with location-based VR devices.They can be used to control movement, select objects, and interact with the virtual environment. Controllers are typically sold separately from VR devices. The market for location-based VR devices is expected to grow significantly in the coming years. The growth of the market is being driven by the increasing popularity of VR technology, the development of new and innovative VR applications, and the decreasing cost of VR devices.


Location Based VR Market By Device Type


Source: Primary Research, Secondary Research, MRFR Database and Analyst Review


Location Based Vr Market End-Use Application Insights


The Location VR market segmentation by End-Use Application showcases a diverse landscape with various industries leveraging the technology's immersive capabilities. Gaming, one of the prominent segments, is projected to account for a significant share of the market. In 2023, the Location Based Vr Market revenue in the Gaming segment is estimated to reach 3.55 Billion USD This growth is attributed to the increasing popularity of virtual reality (VR) gaming experiences, offering an unparalleled sense of immersion and realism.


Entertainment is another key segment where VR is transforming the way people consume media. With the ability to create immersive virtual worlds, VR is expected to drive market growth in this segment, reaching 2.96 Billion USD in 2023. Travel and tourism are also embracing VR, enabling users to virtually explore destinations, plan itineraries, and enhance their travel experiences. This segment is poised to experience significant growth, with an estimated market value of 1.89 Billion USD in 2023.

Education is another promising segment, with VR providing innovative ways to deliver engaging and interactive learning experiences.This segment is expected to witness a market size of approximately 1.12 Billion USD in 2023. Healthcare is also leveraging VR for various applications, including surgical training, pain management, and rehabilitation. This segment is anticipated to reach 0.98 Billion USD in 2023, showcasing the versatility and potential of VR across multiple industries.


Location Based Vr Market Content Format Insights


The Content-Format segment holds significant importance in the Location Based VR market. Among the various content formats available, 360-degree videos and images dominate the market, capturing a notable share of the overall revenue. These formats offer immersive experiences, allowing users to feel present within virtual environments. Augmented Reality (AR) and Mixed Reality (MR) are also gaining traction due to their ability to blend digital and real-world elements.

AR superimposes digital information onto the user's view of the real world, while MR combines both virtual and augmented reality, enabling users to interact with virtual objects in a physical space.The growth of the Location Based VR market is primarily driven by the increasing adoption of VR technology in various industries such as entertainment, gaming, and education. As a result, the demand for high-quality content across different formats continues to rise, creating significant growth opportunities for this segment.


Location Based Vr Market Regional Insights


North America held the largest market share in the location-based VR market in 2023 and is expected to continue to dominate the market throughout the forecast period. The region's dominance can be attributed to the presence of major technology companies, such as Meta and Google, which are investing heavily in the development and deployment of location-based VR technologies. Additionally, the increasing adoption of VR headsets by consumers for gaming, entertainment, and other applications is driving market growth.

The Asia Pacific region is expected to experience significant growth in the location-based VR market, owing to the increasing disposable income and growing demand for immersive entertainment experiences.The market in Europe is also expected to grow steadily over the forecast period due to the rising popularity of VR arcades and the increasing adoption of VR technology in various industries, such as retail and tourism.


Location Based VR Market By Region


Source: Primary Research, Secondary Research, MRFR Database and Analyst Review


Location Based Vr Market Key Players And Competitive Insights:


Major players in Location Based Vr Market industry are focusing on developing new and innovative products to meet the changing demands of consumers. Leading Location Based Vr Market players such as The Void, Sandbox VR, Zero Latency, Survios, and Dreamscape Immersive are investing heavily in research and development to stay ahead of the competition. The Location Based VR market is expected to witness significant growth in the coming years, driven by the increasing popularity of virtual reality experiences.A key player in the Location Based VR market,

The Void, has established a strong presence in the industry with its cutting-edge VR technology. The company's immersive experiences have attracted a large customer base, and it continues to expand its footprint. Another prominent player, Sandbox VR, has gained recognition for its multiplayer VR experiences that allow users to interact with each other in virtual environments. Sandbox VR has partnered with major entertainment companies to create branded VR experiences, further solidifying its position in the market.Furthermore, Zero Latency is a notable competitor in the Location Based VR market.

The company's free-roam VR technology enables users to move freely within a dedicated space while experiencing virtual environments. Zero Latency has established partnerships with various entertainment venues to offer its VR experiences to a wider audience. By leveraging its innovative technology and strategic partnerships, Zero Latency has carved out a significant market share for itself.


Key Companies in the Location Based Vr Market Include:




  • Flight Club Vr




  • Vrgineers




  • Sandbox Vr




  • Immotion Group




  • Positron




  • Walkabout Vr




  • Hologate Vr




  • Imax




  • The Void




  • Zero Latency




  • Dreamscape Immersive




  • Survios




  • Pure Imagination Studios




  • Arcades




  • Hyperreality




Location Based Vr Market Industry Developments


The Location-Based VR market is projected to grow from USD 13.09 billion in 2023 to USD 78.7 billion by 2032, at a CAGR of 22.05% during the forecast period. The growth of the market is attributed to the increasing adoption of VR technology in various industries, such as entertainment, retail, and healthcare.Recent news developments in the market include the launch of new VR headsets by major players such as Meta and Sony, and the growing popularity of VR arcades and theme parks. Additionally, the increasing availability of VR content and the development of new VR applications are expected to drive market growth in the coming years.


Location Based Vr Market Segmentation Insights


Location Based Vr Market Device Type Outlook




  • Head-Mounted Displays




  • Handheld Devices




  • Smart Glasses




  • Controllers




Location Based Vr Market End-Use Application Outlook






    • Gaming




    • Entertainment




    • Travel




    • Education




    • Healthcare






Location Based Vr Market Content Format Outlook





    • 360-Degree Videos




    • 360-Degree Images




    • Augmented Reality




    • Mixed Reality






Location Based Vr Market Regional Outlook






    • North America




    • Europe




    • South America




    • Asia Pacific




    • Middle East and Africa





Report Attribute/Metric Details
Market Size 2022 10.73 (USD Billion)
Market Size 2023 13.09 (USD Billion)
Market Size 2032 78.7 (USD Billion)
Compound Annual Growth Rate (CAGR) 22.05% (2024 - 2032)
Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
Base Year 2023
Market Forecast Period 2024 - 2032
Historical Data 2019 - 2023
Market Forecast Units USD Billion
Key Companies Profiled Flight Club Vr, Vrgineers, Sandbox Vr, Immotion Group, Positron, Walkabout Vr, Hologate Vr, Imax, The Void, Zero Latency, Dreamscape Immersive, Survios, Pure Imagination Studios, Arcades, Hyperreality
Segments Covered Device Type, End-Use Application, Content Format, Regional
Key Market Opportunities Augmented Reality in Tourism and EntertainmentGrowth in Demand for Virtual Reality ArcadesIncreasing Adoption in Healthcare and EducationExpansion into Emerging MarketsPartnerships and Innovations in Content Creation
Key Market Dynamics Rising Popularity of VR TechnologyGrowth of the Entertainment IndustryIncreasing Demand for Immersive ExperiencesAdvancements in VR Hardware and SoftwareStrategic Partnerships and Collaborations
Countries Covered North America, Europe, APAC, South America, MEA


Frequently Asked Questions (FAQ) :

The Location VR Market is expected to reach a valuation of USD 13.09 billion in 2023, expanding to USD 78.7 billion by 2032, exhibiting a CAGR of 22.05% during the forecast period.

North America is anticipated to lead the Location Based VR Market over the forecast period, owing to the presence of major technology companies, high adoption of advanced technologies, and a favorable regulatory environment.

Location Based VR finds applications in various sectors, including entertainment (theme parks, arcades), education (training simulations, virtual field trips), healthcare (surgical training, pain management), and retail (virtual showrooms, product demos).

Prominent players in the Location Based VR Market include HTC Vive, Meta Platforms, Inc., The VOID, Survios, Inc., and Zero Latency. These companies are focused on developing innovative VR hardware, software, and content to cater to the evolving demands of the market.

Factors driving the growth of the Location Based VR Market include rising demand for immersive entertainment experiences, increasing adoption of VR technology in various applications, and advancements in VR hardware and software.

Challenges faced by the Location Based VR Market include high equipment costs, limited content availability, and concerns regarding motion sickness and other health issues associated with prolonged VR use.

The Location Based VR Market is projected to reach a valuation of approximately USD 24.6 billion by 2025, reflecting a significant growth from its 2023 value of USD 13.09 billion.

The integration of advanced technologies such as artificial intelligence, haptics, and 5G connectivity is expected to transform the Location Based VR Market, enhancing user experiences and opening new possibilities for innovation.

While the COVID-19 pandemic initially disrupted the Location Based VR Market due to lockdowns and restrictions on public gatherings, the market has since rebounded as businesses adapt to new operating models and consumers seek out immersive entertainment experiences.

Untapped markets in emerging economies, advancements in VR technology, and collaborations between industry players present significant opportunities for growth in the Location Based VR Market.

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