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Japan Virtual Reality Gaming Market Research Report: By Hardware (Headsets, Glasses, Devices, Gloves) and By Compatibility (MMOs, Smartphones, Casual Web Games, Console) - Forecast to 2035


ID: MRFR/SEM/47281-HCR | 200 Pages | Author: Garvit Vyas| April 2025

Japan Virtual Reality Gaming Market Overview:


As per MRFR analysis, the Japan Virtual Reality Gaming Market Size was estimated at 678.6 (USD Million) in 2023. The Japan Virtual Reality Gaming Market Industry is expected to grow from 710.4(USD Million) in 2024 to 1,190 (USD Million) by 2035. The Japan Virtual Reality Gaming Market CAGR (growth rate) is expected to be around 4.802% during the forecast period (2025 - 2035).


Key Japan Virtual Reality Gaming Market Trends Highlighted


Advancements in technology and heightened consumer interest are driving substantial growth in the Japan Virtual Reality Gaming Market. The increasing prevalence of smartphones and the ease of access to virtual reality devices are two of the primary market drivers. VR gaming is more accessible to Japanese consumers due to their high level of engagement with mobile technology. Furthermore, the incorporation of VR experiences into entertainment venues, such as arcades and gaming cafés, improves user engagement and offers distinctive gaming experiences. The enthusiasm surrounding VR gaming is further fueled by the collaboration between Japanese anime and manga creators and VR gaming companies. The market offers a plethora of opportunities for exploration, particularly in the development of educational and training applications that incorporate VR technology.


Japan's emphasis on innovation is a fertile environment for VR content that extends beyond conventional gaming, serving a variety of sectors, such as healthcare, education, and business training. Furthermore, the potential for VR technology to be utilized in the tourism and hospitality sectors in Japan is significant, as the country is embracing a culture of immersive experiences. This could involve the provision of virtual tours and experiences of cultural locations. The richness of virtual worlds that are customized to local culture is being enhanced by a growing collaboration between Japanese developers and global tech firms, as evidenced by recent trends.


This synergy not only enhances the content of the gaming experience but also fosters brand loyalty among Japanese consumers. Additionally, the Japanese government is actively promoting digital technology and entertainment industries, which is fostering a favorable regulatory environment for emerging VR companies. Japan's dedication to innovation establishes it as a critical participant in the development of virtual reality gaming.


Japan Virtual Reality Gaming Market size


Source: Primary Research, Secondary Research, MRFR Database and Analyst Review


Japan Virtual Reality Gaming Market Drivers


Growing Investment in Technology and Innovation


The Japan Virtual Reality Gaming Market Industry is benefiting from increased investments in technology and innovation by both private and public sectors. The Japanese government has launched initiatives to support the Research and Development (R&D) of virtual reality technologies, aiming for a 30% increase in technology-related funding in the next five years to stimulate the economy. As per a recent government report, the technology sector has seen an annual growth rate of 6% in R&D investments, emphasizing the prioritization of cutting-edge technologies.


Major corporations such as Sony and Nintendo have also pledged substantial investments in virtual reality development, enhancing the overall growth prospects of the Japan Virtual Reality Gaming Market. This influx of capital is instrumental in driving advancements in hardware and software, ultimately leading to an expansion in the user base and market reach.


Increasing Popularity of E-Sports and Competitive Gaming


E-sports and competitive gaming have been gaining tremendous traction in Japan, leading to heightened interest in virtual reality gaming experiences. The Japan Gaming Association reported that the number of competitive gaming events has almost doubled in the past three years, with over 150 organized tournaments in 2023. This surge in e-sports events translates to a greater demand for immersive and interactive gaming experiences that virtual reality can provide.


Established gaming companies are beginning to pivot their focus toward e-sports, further supporting the growth of the Japan Virtual Reality Gaming Market Industry as they invest in VR-compatible titles and experiences to cater to this growing market segment.


Significant Consumer Interest in Immersive Experiences


Consumer interest in immersive gaming experiences has seen a substantial rise, significantly impacting the Japan Virtual Reality Gaming Market Industry. Findings from user surveys conducted by the Ministry of Internal Affairs and Communications indicate that over 60% of gamers in Japan express interest in virtual reality experiences. The increase in demand is primarily due to advancements in VR technology that enhance graphics and interaction, leading consumers to seek out more engaging gameplay. Gaming developers and publishers are responding to this demand by creating innovative VR games, thereby driving sales and market growth in Japan's virtual reality space.


Supportive Regulatory Environment


The regulatory environment in Japan is becoming increasingly supportive of virtual reality technologies, aiding the growth of the Japan Virtual Reality Gaming Market Industry. Legislation that encourages the use of virtual reality in various sectors, including gaming and education, is being implemented. The Japanese government has recognized the potential of VR technology for enhancing educational applications and interactive learning, announcing plans for a virtual reality pilot program in schools. With government backing and promotion of VR technologies' integration into various industries, the infrastructure is set to improve, benefiting the overall virtual reality gaming market in Japan.


Japan Virtual Reality Gaming Market Segment Insights:


Virtual Reality Gaming Market Hardware Insights


The Hardware segment of the Japan Virtual Reality Gaming Market plays a crucial role in driving the overall industry, reflecting the growing enthusiasm for immersive gaming experiences among Japanese consumers. This segment includes various categories like headsets, glasses, devices, and gloves, each contributing uniquely to the virtual reality experience. The headsets remain a dominant force, as they provide users with a direct link to the virtual environments, facilitating an engaging interaction with games that leverage advanced technology. Meanwhile, glasses have gained traction for their portability and convenience, appealing to casual gamers who prefer a more lightweight option.


Devices such as motion controllers and haptic feedback gear add significant value to the Hardware segment, enhancing user immersion and making gameplay more dynamic and responsive. Gloves, while a niche product, are recognized for their potential to offer tactile feedback and hand tracking, allowing players to interact with the virtual space more intuitively. The continuous evolution of these Hardware components reflects broader technological advancements, with trends such as improved graphics, reduced latency, and enhanced ergonomics being pivotal to the Japan Virtual Reality Gaming Market growth.


This is particularly important in Japan, where the gaming culture is deeply rooted, and the demand for high-quality VR experiences is on the rise. Government initiatives supporting innovation in technology further bolster the market, encouraging the development of cutting-edge hardware solutions that cater to diverse gaming preferences. As such, the Hardware segment stands as a crucial pillar of the Japan Virtual Reality Gaming Market, offering a range of options that meet the demands of an increasingly savvy consumer base while driving significant market growth.


Japan Virtual Reality Gaming Market Segment


Source: Primary Research, Secondary Research, MRFR Database and Analyst Review


Virtual Reality Gaming Market Compatibility Insights


The Japan Virtual Reality Gaming Market is witnessing a notable focus on the Compatibility segment, which plays a crucial role in shaping the gaming experience for users. As of 2024, the anticipated market value is significantly on the rise and is expected to influence the growing landscape of virtual reality gaming. Among the various platforms in this segment, MMOs offer expansive and immersive worlds that attract dedicated players and provide an engaging experience ideal for virtual reality. On the other hand, the proliferation of smartphones has opened up new avenues for casual gaming, allowing players to access VR experiences conveniently.


Casual Web Games serve as a vital entry point for new users exploring the virtual reality landscape, while console gaming remains a powerful segment known for delivering high-quality graphics and robust gaming experiences. These segments collectively contribute to the overall growth trends noticed within the Japan Virtual Reality Gaming Market, driven by technological advancements and increasing consumer demand for high-engagement gaming experiences. This dynamic ecosystem is further supported by Japan’s strong gaming culture and prioritization of innovation, ensuring ongoing expansion within this market.


Japan Virtual Reality Gaming Market Key Players and Competitive Insights:


The Japan Virtual Reality Gaming Market is an evolving landscape characterized by rapid technological advancement and increasing consumer interest. This sector is notable for its competitive dynamics, marked by several key players vying for market share through innovative product offerings and strategic partnerships. The landscape is shaped by factors such as consumer behavior, technological integration, and the growing popularity of immersive experiences. As the market matures, it witnesses increased investments in game development and VR hardware, fostering a conducive environment for established firms and new entrants alike. Companies in this market continually adapt to trends, focusing on delivering quality experiences while navigating the challenges posed by high development costs and competition from emerging global players.


Unity Technologies stands as a significant player within the Japan Virtual Reality Gaming Market, renowned for its robust game development platform that facilitates creating immersive VR experiences. The company has built a strong presence in Japan, where developers leverage its tools to produce engaging and visually stunning virtual reality games. Unity Technologies' user-friendly interfaces and powerful functionalities allow for rapid prototyping and development, which are vital in a fast-paced market where consumer expectations continually evolve. Furthermore, the company's strong community support and extensive resources enable developers in Japan to harness the full potential of its technology, thereby enhancing game quality and user engagement. The adaptability of Unity's platform for various genres positions it as a preferred choice among local developers, enhancing its market strengths in Japan.


Square Enix has established a prominent position within the Japan Virtual Reality Gaming Market by leveraging its rich portfolio of iconic gaming franchises and engaging storytelling capabilities. The company is known for a diverse range of key products and services aimed at VR integration, enhancing player experience with high-quality graphics and interactive gameplay. Square Enix continues to innovate through collaborations and strategic partnerships, allowing them to expand their VR offerings further. Recently, the company has been active in forging mergers and acquisitions that strengthen its development capabilities, ensuring that it remains competitive in the VR space. The successful adaptation of beloved franchises into virtual reality, coupled with a commitment to quality and immersive storytelling, reinforces Square Enix's strengths within the Japanese market. The ongoing exploration of technological advancements showcases their proactive strategy to capture the growing demand for virtual reality experiences.


Key Companies in the Japan Virtual Reality Gaming Market Include:



  • Unity Technologies

  • Square Enix

  • Bandai Namco Entertainment

  • Nreal

  • DMM.com

  • Sony

  • HTC

  • Konami

  • SEGA

  • Capcom

  • Namco

  • Gree

  • CyberAgent

  • VIVE

  • Oculus


Japan Virtual Reality Gaming Industry Developments


Recent developments in the Japan Virtual Reality Gaming Market have been marked by significant advancements and collaborations among key players. For instance, in September 2023, Sony announced enhancements to its PlayStation VR platform, expanding its game library and improving user experience, leading to increased consumer interest. Notably, Square Enix and Bandai Namco Entertainment have been focusing on integrating VR elements into their franchise games. In terms of market growth, DMM.com reported a surge in VR game downloads, reflecting a rising trend among consumers in Japan, which is attributed to the growing inclination towards immersive gaming experiences.


Further, in August 2023, HTC showcased its latest VR headset targeted at developers and gamers, emphasizing the company's commitment to emerging technology in the gaming sector. Recent acquisition interests were highlighted by CyberAgent, which expressed intentions to enhance its VR gaming division through potential partnerships or acquisitions, gaining momentum in the market. The valuation of companies like Capcom and SEGA has seen growth linked to innovative VR titles, shaping a more vibrant competitive landscape in the Japanese gaming market.


Japan Virtual Reality Gaming Market Segmentation Insights


Virtual Reality Gaming Market Hardware Outlook



  • Headsets

  • Glasses

  • Devices

  • Gloves


Virtual Reality Gaming Market Compatibility Outlook



  • MMOs

  • Smartphones

  • Casual Web Games

  • Console

Report Attribute/Metric Source: Details
MARKET SIZE 2023 678.6 (USD Million)
MARKET SIZE 2024 710.4 (USD Million)
MARKET SIZE 2035 1190.0 (USD Million)
COMPOUND ANNUAL GROWTH RATE (CAGR) 4.802% (2025 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
MARKET FORECAST PERIOD 2025 - 2035
HISTORICAL DATA 2019 - 2024
MARKET FORECAST UNITS USD Million
KEY COMPANIES PROFILED Unity Technologies, Square Enix, Bandai Namco Entertainment, Nreal, DMM.com, Sony, HTC, Konami, SEGA, Capcom, Namco, Gree, CyberAgent, VIVE, Oculus
SEGMENTS COVERED Hardware, Compatibility
KEY MARKET OPPORTUNITIES Increased demand for immersive experiences, Growth of mobile VR gaming, Expansion of VR in arcades, Partnership opportunities with local developers, Enhanced social gaming interactions
KEY MARKET DYNAMICS High consumer interest, Rapid technology advancement, Growing gaming population, Increasing investment in VR, Expanding content offerings
COUNTRIES COVERED Japan


Frequently Asked Questions (FAQ) :

The Japan Virtual Reality Gaming Market is expected to be valued at 710.4 million USD in 2024.

By 2035, the Japan Virtual Reality Gaming Market is projected to reach a value of 1190.0 million USD.

The expected CAGR for the Japan Virtual Reality Gaming Market from 2025 to 2035 is 4.802%.

Some of the major players include Unity Technologies, Square Enix, Bandai Namco Entertainment, and Sony.

In 2024, the market value for headsets in the Japan Virtual Reality Gaming Market is expected to be 250.0 million USD.

The glasses segment of the Japan Virtual Reality Gaming Market is projected to be valued at 150.0 million USD by 2035.

The devices segment is expected to reach a market value of 200.0 million USD in 2024.

There are numerous growth opportunities including advancements in technology and increasing consumer interest in immersive gaming experiences.

The market for gloves is anticipated to be valued at 290.0 million USD by 2035.

The market is expected to grow steadily, driven by technological innovations and greater adoption of virtual reality gaming among consumers.

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