TABLE OF CONTENTS
1 Executive Summary
2 Scope of the Report
2.1 Market Definition
2.2 Scope of the Study
2.2.1 Research Objectives
2.2.2 Assumptions & Limitations
2.3 Markets Structure
3 Market Research Methodology
3.1 Research Process
3.2 Secondary Research
3.3 Primary Research
3.4 Forecast Model
4 Market Landscape
4.1 Porterโs Five Forces Analysis
4.1.1 Threat of New Entrants
4.1.2 Bargaining power of buyers
4.1.3 Threat of substitutes
4.1.4 Rivalry
4.1.5 Bargaining Power of Suppliers
4.2 Value Chain/Supply Chain of Mobile Gaming Market
5 Market Overview of Mobile Gaming Market
5.1 Introduction
5.2 Growth Drivers
5.3 Impact Analysis
5.4 Market Challenges
6 Market Trends
6.1 Introduction
6.2 Growth Trends
6.3 Impact analysis
7. Mobile Gaming Market, by Type
7.1 Introduction
7.2 Action/Adventure
7.2.1 Market Estimates & Forecast, 2020โ2027
7.2.2 Market Estimates & Forecast, by Region, 2020โ2027
7.3 Strategy & Brain
7.3.1 Market Estimates & Forecast, 2020โ2027
7.3.2 Market Estimates & Forecast, by Region, 2020โ2027
7.4 Casino
7.4.1 Market Estimates & Forecast, 2020โ2027
7.4.2 Market Estimates & Forecast, by Region, 2020โ2027
7.5 Sport and Role Playing Games
7.5.1 Market Estimates & Forecast, 2020โ2027
7.5.2 Market Estimates & Forecast, by Region, 2020โ2027
7.6 Others
7.6.1 Market Estimates & Forecast, 2020โ2027
7.6.2 Market Estimates & Forecast, by Region, 2020โ2027
8. Mobile Gaming Market, by Device
8.1 Introduction
8.2 Smartphones
8.2.1 Market Estimates & Forecast, 2020โ2027
8.2.2 Market Estimates & Forecast, by Region, 2020โ2027
8.3 Tablets
8.3.1 Market Estimates & Forecast, 2020โ2027
8.3.2 Market Estimates & Forecast, by Region, 2020โ2027
8.4 PDAs
8.4.1 Market Estimates & Forecast, 2020โ2027
8.4.2 Market Estimates & Forecast, by Region, 2020โ2027
8.5 Others
8.5.1 Market Estimates & Forecast, 2020โ2027
8.5.2 Market Estimates & Forecast, by Region, 2020โ2027
9. Mobile Gaming Market, by Platform
9.1 Introduction
9.2 Android
9.2.1 Market Estimates & Forecast, 2020โ2027
9.2.2 Market Estimates & Forecast, by Region, 2020โ2027
9.3 iOS
9.3.1 Market Estimates & Forecast, 2020โ2027
9.3.2 Market Estimates & Forecast, by Region, 2020โ2027
9.4 Windows
9.4.1 Market Estimates & Forecast, 2020โ2027
9.4.2 Market Estimates & Forecast, by Region, 2020โ2027
10. Mobile Gaming Market, by Region
10.1 Introduction
10.2 North America
10.2.1 Market Estimates & Forecast, by Country, 2020โ2027
10.2.2 Market Estimates & Forecast, by Type, 2020โ2027
10.2.3 Market Estimates & Forecast, by Device, 2020โ2027
10.2.4 Market Estimates & Forecast, by Platform, 2020โ2027
10.2.5 US
10.2.5.1 Market Estimates & Forecast, by Type, 2020โ2027
10.2.5.2 Market Estimates & Forecast, by Device, 2020โ2027
10.2.5.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.2.6 Mexico
10.2.6.1 Market Estimates & Forecast, by Type, 2020โ2027
10.2.6.2 Market Estimates & Forecast, by Device, 2020โ2027
10.2.6.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.2.7 Canada
10.2.7.1 Market Estimates & Forecast, by Type, 2020โ2027
10.2.7.2 Market Estimates & Forecast, by Device, 2020โ2027
10.2.7.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.3 Europe
10.3.1 Market Estimates & Forecast, by Country, 2020โ2027
10.3.2 Market Estimates & Forecast, by Type, 2020โ2027
10.3.3 Market Estimates & Forecast, by Device, 2020โ2027
10.3.4 Market Estimates & Forecast, by Platform, 2020โ2027
10.3.5 Germany
10.3.5.1 Market Estimates & Forecast, by Type, 2020โ2027
10.3.5.2 Market Estimates & Forecast, by Device, 2020โ2027
10.3.5.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.3.6 France
10.3.6.1 Market Estimates & Forecast, by Type, 2020โ2027
10.3.6.2 Market Estimates & Forecast, by Device, 2020โ2027
10.3.6.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.3.7 UK
10.3.7.1 Market Estimates & Forecast, by Type, 2020โ2027
10.3.7.2 Market Estimates & Forecast, by Device, 2020โ2027
10.3.7.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.3.8 Rest of Europe
10.3.8.1 Market Estimates & Forecast, by Type, 2020โ2027
10.3.8.2 Market Estimates & Forecast, by Device, 2020โ2027
10.3.8.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.4 Asia-Pacific
10.4.1 Market Estimates & Forecast, by Country, 2020โ2027
10.4.2 Market Estimates & Forecast, by Type, 2020โ2027
10.4.3 Market Estimates & Forecast, by Device, 2020โ2027
10.4.4 Market Estimates & Forecast, by Platform, 2020โ2027
10.4.5 China
10.4.5.1 Market Estimates & Forecast, by Type, 2020โ2027
10.4.5.2 Market Estimates & Forecast, by Device, 2020โ2027
10.4.5.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.4.6 India
10.4.6.1 Market Estimates & Forecast, by Type, 2020โ2027
10.4.6.2 Market Estimates & Forecast, by Device, 2020โ2027
10.4.6.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.4.7 Japan
10.4.7.1 Market Estimates & Forecast, by Type, 2020โ2027
10.4.7.2 Market Estimates & Forecast, by Device, 2020โ2027
10.4.7.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.4.8 Rest of Asia-Pacific
10.4.8.1 Market Estimates & Forecast, by Type, 2020โ2027
10.4.8.2 Market Estimates & Forecast, by Device, 2020โ2027
10.4.8.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.5 Rest of the World
10.5.1 Market Estimates & Forecast, by Country, 2020โ2027
10.5.2 Market Estimates & Forecast, by Type, 2020โ2027
10.5.3 Market Estimates & Forecast, by Device, 2020โ2027
10.5.4 Market Estimates & Forecast, by Platform, 2020โ2027
10.5.5 Middle East & Africa
10.5.5.1 Market Estimates & Forecast, by Type, 2020โ2027
10.5.5.2 Market Estimates & Forecast, by Device, 2020โ2027
10.5.5.3 Market Estimates & Forecast, by Platform, 2020โ2027
10.5.6 Latin Countries
10.5.6.1 Market Estimates & Forecast, by Type, 2020โ2027
10.5.6.2 Market Estimates & Forecast, by Device, 2020โ2027
10.5.6.3 Market Estimates & Forecast, by Platform, 2020โ2027
11. Company Profiles
11.1 Google
11.1.1 Company Overview
11.1.2 Product/Business Segment Overview
11.1.3 Financial Updates
11.1.4 Key Developments
11.2 Apple, Inc.
11.2.1 Company Overview
11.2.2 Product/Business Segment Overview
11.2.3 Financial Updates
11.2.4 Key Developments
11.3 Activision Blizzard, Inc
11.3.1 Company Overview
11.3.2 Product/Business Segment Overview
11.3.3 Financial Updates
11.3.4 Key Developments
11.4 Sony Corporation
11.4.1 Company Overview
11.4.2 Product/Business Segment Overview
11.4.3 Financial Updates
11.4.4 Key Developments
11.5 Tencent Holdings Ltd.
11.5.1 Company Overview
11.5.2 Product/Business Segment Overview
11.5.3 Financial Updates
11.5.4 Key Developments
11.6 Electronic Arts Inc.
11.6.1 Company Overview
11.6.2 Product/Business Segment Overview
11.6.3 Financial Updates
11.6.4 Key Developments
11.7 Nintendo Co. Ltd.
11.7.1 Company Overview
11.7.2 Product/Business Segment Overview
11.7.3 Financial Updates
11.7.4 Key Developments
11.8 Ubisoft Entertainment SA
11.8.1 Company Overview
11.8.2 Product/Business Segment Overview
11.8.3 Financial Updates
11.8.4 Key Developments
11.9 Gameloft SE
11.9.1 Company Overview
11.9.2 Product/Business Segment Overview
11.9.3 Financial Updates
11.9.4 Key Developments
11.10 Glu Mobile Inc
11.10.1 Company Overview
11.10.2 Product/Business Segment Overview
11.10.3 Financial Updates
11.10.4 Key Developments
11.11 MocoSpace
11.11.1 Company Overview
11.11.2 Product/Business Segment Overview
11.11.3 Financial Updates
11.11.4 Key Developments
12 Conclusion
LIST OF TABLES
Table1 Global Mobile Gaming Market, by Country, 2020โ2027
Table2 North America: Mobile Gaming Market, by Country, 2020โ2027
Table3 Europe: Mobile Gaming Market. by Country, 2020โ2027
Table4 Asia-Pacific: Mobile Gaming Market by Country, 2020โ2027
Table5 North America: Mobile Gaming Market, by Country
Table6 North America: Mobile Gaming Market, by Type
Table7 North America: Mobile Gaming Market, by Device
Table8 North America: Mobile Gaming Market, by Platform
Table9 Europe: Mobile Gaming Market, by Country
Table10 Europe: Mobile Gaming Market, by Type
Table11 Europe: Mobile Gaming Market, by Device
Table12 Europe: Mobile Gaming Market, by Platform
Table13 Asia-Pacific: Mobile Gaming Market, by Country
Table14 Asia-Pacific: Mobile Gaming Market, by Type
Table15 Asia-Pacific: Mobile Gaming Market, by Device
Table16 Asia-Pacific: Mobile Gaming Market, by Platform
Table17 Middle East & Africa: Mobile Gaming Market, by Country
Table18 Middle East & Africa: Mobile Gaming Market, by Type
Table19 Middle East & Africa: Mobile Gaming Market, by Device
Table20 Middle East & Africa: Mobile Gaming Market, by Platform
Table21 Latin America: Mobile Gaming Market, by Country
Table22 Latin America: Mobile Gaming Market, by Type
Table23 Latin America: Mobile Gaming Market, by Device
Table24 Latin America: Mobile Gaming Market, by Platform
LIST OF FIGURES
FIGURE 1 Global Mobile Gaming market segmentation
FIGURE 2 Forecast Methodology
FIGURE 3 Porterโs Five Forces Analysis of Global Mobile Gaming Market
FIGURE 4 Value Chain of Global Mobile Gaming Market
FIGURE 5 Share of Mobile Gaming Market in 2020, by country (in %)
FIGURE 6 Global Mobile Gaming Market, 2020โ2027
FIGURE 7 Global Mobile Gaming Market size, by Type, 2020โ2027
FIGURE 8 Share of Global Mobile Gaming Market, by Type, (in %)
FIGURE 9 Global Mobile Gaming Market size, by Device, 2020โ2027
FIGURE 10 Share of Global Mobile Gaming Market, by Device, (in %)
FIGURE 11 Global Mobile Gaming Market size, by Platform, 2020โ2027
FIGURE 12 Share of Global Mobile Gaming Market, by Platform, (in %)