The market dynamics of in-car infotainment replicate a dynamic and evolving landscape fashioned via technological improvements, consumer preferences, and enterprise collaborations. As we navigate via the virtual age, the demand for related and pleasing in-automobile experiences continues to surge. The in-car infotainment marketplace is propelled through a confluence of factors, with the combination of advanced technologies being a number one motive force. The upward thrust of clever connectivity, voice recognition, and contact-screen interfaces has converted conventional automobile interiors into interactive hubs. Consumers now anticipate seamless connectivity, personalized content, and an array of functions that cross beyond conventional radio and GPS functionalities.
The opposition in the in-car infotainment marketplace is fierce, with each installed car producer and tech agency vying for a great share. Established gamers are continuously innovating to live in advance, while new entrants are introducing disruptive technologies. This competitive landscape has led to a non-stop cycle of improvement, with every participant striving to decorate user stories through extra intuitive interfaces, better connectivity, and a much wider range of enjoyment options. Consumer choices play a pivotal position in shaping the market dynamics of in-car infotainment. Modern drivers and passengers seek a continuing transition between their digital life and the riding they enjoy. Hence, the marketplace is witnessing a growing demand for integrated answers that bring navigation, amusement, communication, and automobile diagnostics collectively. Furthermore, the growing reliance on smartphones has brought on in-car infotainment systems to align with these gadgets, imparting compatibility with famous cellular running structures and applications.
The fast pace of technological evolution is another key component influencing marketplace dynamics. As new technology emerges, in-car infotainment structures have to adapt to stay applicable. Artificial intelligence (AI) and devices gaining knowledge are increasingly being integrated to provide extra sensible and personalized reviews. Gesture controls, augmented reality, and digital assistants are also rising trends that are reshaping the landscape, making in-car infotainment structures more intuitive and consumer-friendly. However, this regular innovation brings challenges, such as interoperability troubles and the need for standardization throughout the industry. Collaborations and partnerships are becoming common strategies inside the in-car infotainment market as agencies recognize the significance of mixing expertise to create comprehensive solutions. Automotive producers are working with technology agencies, content material carriers, and communication provider providers to supply integrated and compelling in-car experiences.
In the end, the market dynamics of in-car infotainment are characterized by a continuous evolution pushed with the aid of technological innovation, client expectancies, opposition, and collaborative efforts inside the enterprise. As we move forward, the in-car infotainment marketplace is poised to witness similar advancements, presenting drivers and passengers with greater immersive and connected experiences on the road.
Global In-Car infotainment Market Size was valued at USD 8.2 Billion in 2023. The In-Car infotainment market industry is projected to grow from USD 8.6 Billion in 2024 to USD 14.6 Billion by 2032, exhibiting a compound annual growth rate (CAGR) of 6.7% during the forecast period (2024 - 2032). To provide a high-quality driving experience, the automobile industry is developing new technology, which is the key market driver enhancing the market growth.
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
Market CAGR for in-car infotainment is being driven by the demand for linked and immersive entertainment in cars is rising. To create a seamless and interesting user experience, in-car entertainment systems mix numerous elements like audio, video, navigation, communication, and connectivity. Standard radio and CD players, two-way communications equipment, hands-free phone connections, vehicle voice commands, and other interactive audio or visual software-based applications are common components of in-car entertainment systems. Additionally, many in-car entertainment systems have a backseat DVD feature that enables users to watch movies and other visual content. In addition, mobile device connectivity is a significant element of in-car infotainment. Numerous technologies in newer vehicles enable electronics such as laptops, cellphones, and iPhones to connect to a vehicle for passenger use.
Additionally, improved technology accelerates industry growth over the projection period. These systems now have advanced graphic user interfaces, speech recognition, user-friendly touchscreens, and other capabilities to technological improvements. Application of voice assistants, automotive technology, in-car communications, and streaming video anticipated to drive the market growth. The Information domain computer supports various in-vehicle technologies in a single package, giving vehicle makers a cost-effective, flexible, scalable, and powerful control unit for the future of in-vehicle technology. Furthermore, during the projection period, the in-vehicle infotainment market will rise due to the incorporation of AI and sophisticated navigation systems. For instance, in December 2021, Pioneer's auto navigation system will be available as a factory-installed option on Suzuki Motor Corporation's SUV, the New S-CROSS.
In emerging nations, rising consumer disposable income and straightforward financing options have made it possible for consumers to own a passenger car, which has raised demand for technologically sophisticated cars with practical and helpful entertainment systems. The improvement of drivers' safety and experience brought by the incorporating these technologies into automobiles are fueling demand for automotive infotainment systems.
For instance, in May 2022, BMW started selling its vehicles to consumers without CarPlay and Android Auto features in their infotainment systems and built-in Wi-Fi. The company's vehicles have been without the CarPlay or Android Auto capability since its new CPUs are not certified for those systems. To prevent further delays, BMW is distributing these vehicles to consumers without the missing capability. The automakers creating replacement models with fewer features. Thus, driving the In-Car infotainment market revenue.
The global In-Car infotainment market segmentation, based on component, includes hardware and software. The hardware segment accounted for the highest CAGR during the forecast period. The increasing popularity of developing large infrastructure projects, skyscrapers, and commercial buildings boosting the demand for equipment globally. The need for concrete and road-building equipment like concrete mixers and pavers has increased as an investment in road construction programs has grown.
The global In-Car infotainment market segmentation, based on vehicle type, includes passenger cars, light commercial vehicles, and heavy commercial vehicles. The passenger cars are anticipated to hold the highest market share in the coming years (4.0 billion). The increased production of passenger automobiles internationally, the quick customer uptake, and the dramatic switch from conventional to electric vehicles. In addition, passenger automobiles provide more technological safety features and sophisticated entertainment systems are necessary for cabin amenities. Luxury automobile sales are influenced by the subscription-based services, better sales, and financing choices that automakers offer consumers. Additionally, firms like Uber and OLA are attempting to maintain a sizable market share by making passenger vehicles more interactive and hand-free to make long journeys more comfortable and fun.
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
The global In-Car infotainment market segmentation, based on installation, includes OEM and aftermarket. OEM segment dominated the market share during the forecast period. Original equipment manufacturers (OEMs) are producers or businesses that market and resell other businesses goods. The original Original Equipment (OE) GPS navigation systems were fairly rudimentary, although technology advanced quickly. Early in the 2000s, a more precise GPS signal became available to civilians, and OE navigation devices quickly became commonplace. Many highly integrated infotainment systems is comprises original equipment entertainment, navigation, and telematics systems. These potent infotainment systems frequently manage the climate, give drivers access to crucial data on the engine’s health and other components, and typically include navigation capabilities.
By region, the study provides the market insights into North America, Europe, Asia-Pacific and Rest of the World. The North America In-Car infotainment market is anticipated to dominate the market. The developed economy and expanding investments in the rapidly evolving automobile sector are major propelling factors. The expansion of the regional market is also fueled by the growing demand for in-car entertainment systems in the passenger automobile sector. The US dominates the North America in-car entertainment market to its significant investments in developing technologies and the wide availability of numerous innovative infotainment solutions.
Further, the major countries studied in the market report are The US, Canada, German, France, the UK, Italy, Spain, China, Japan, India, Australia, South Korea, and Brazil.
Source: Secondary Research, Primary Research, MRFR Database and Analyst Review
Asia-Pacific In-Car infotainment market accounts for the second-largest market share due to a rise in local consumers' disposable money, a considerable demand for automobile infotainment systems. Effectiveness and augmented reality technology-based solutions are preferred by customers which is one of the factors, which is driving the market growth. A majority of the world's vehicles are produced in nations like China, South Korea, India, and Japan. The demand for vehicles is therefore being driven by rising vehicle production, which is also encouraging automotive OEMs to boost manufacturing capacity and provide infotainment systems in more affordable automobiles, combined with shifting customer preferences and rising middle-class per capita income. Further, the Chinese In-Car infotainment market held the largest market share, and the India In-Car infotainment market was the fastest growing market in the European region
The Europe In-Car infotainment Market is expected to grow at the fastest CAGR from 2024 to 2032. the widespread presence of top manufacturers and in-car entertainment companies. The region is the biggest market for premium vehicles and well-known automakers. Additionally, there is a significant need for in-car infotainment systems due to the region's enormous consumer base. The market also gains from R&D initiatives taken by significant automakers. Moreover, German In-Car infotainment market held the largest market share, and the UK In-Car infotainment market was the fastest growing market in the Asia-Pacific region.
Leading market players are investing heavily in research and development in order to expand their product lines, which will help the In-Car infotainment market, grow even more. Market participants are also undertaking a variety of strategic activities to expand their global footprint, with important market developments including new product launches, contractual agreements, mergers and acquisitions, higher investments, and collaboration with other organizations. To expand and survive in a more competitive and rising market climate, In-Car infotainment industry must offer cost-effective items.
The government and private businesses are making significant investments in R&D for technological advancements in the global In-Car infotainment industry to benefit clients and increase the market sector. In recent years, the In-Car infotainment industry has advantages such as expanding vehicle production and integrating infotainment with additional systems. Major players in the In-Car infotainment market, including Volkswagen Group, General Motors Company, Denso Corporation, Ford Motor, Harman International Industries, Visteon Corporation, BMW, Fujitsu Ten Limited, Panasonic Corporation, Delphi Automotive, Apple Inc., and others are attempting to increase market demand by investing in research and development operations.
One of the top automakers in the world, the Volkswagen Group, with its headquarters in Wolfsburg, is also the biggest automaker in Europe when it comes to commercial vehicles. The Volkswagen Group is laying the groundwork for the most significant reform process with its "NEW AUTO - Mobility for Generations to Come" Group strategy and future programme. Nine people now make up Volkswagen AG's Board of Management. Oliver Blume, MD, is the company's chairman. Each Board Member is in charge of a single or more Volkswagen Group operations. At the Volkswagen Group, autonomous, connected driving will fundamentally alter customers' mobility experiences and pave the way for new data-based revenue models. In June 2023, to boost profitability and cash flow, Volkswagen Group focuses on strategy alignment and introduces performance programmes across all brands.
General Motors is an organisation with a global scope and capabilities, with its corporate headquarters in Detroit, Michigan, and employees all over the world. The company serves six continents and employs over 165,000 employees. General Motors supports local economies with more than 92,000 employees and hundreds of millions of dollars in economic activity. Since 2010, GM has invested more than $1 out of every $4 made by American automakers in the country (26%)13. The company delivers 2,274,088 vehicles. The company’s comprehensive strategy for engineering safety via a human perspective is informed by research, technology, and activism. In June 2023, General Motors expands charging access to the Tesla Supercharger Network and strengthens its commitment to a unified charging standard.
July 25, 2024: Visteon's net sales for the second quarter of the previous year were $1,014 million, up from $983 million. The strong performance of the electrification and digital cockpit products was the main driver of the increase in net sales; lower customer recoveries as a result of better semiconductor supply and lower customer production were somewhat offsetting factors. Sales for Visteon exceeded customer car production volumes by 9%.
Visteon accounted for $71 million, or $2.54 per diluted share, of the second quarter's net income, while its gross margin was $147 million. A non-GAAP metric called adjusted EBITDA, which is described below, reached a record of $136 million in the second quarter, up $46 million from the previous year.
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