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    Canada Entertainment Media Market

    ID: MRFR/ICT/42185-HCR
    100 Pages
    Aarti Dhapte
    September 2025

    Canada Entertainment Media Market Research Report: By Type (Music Theater, Radio and Broadcasting, Social Media, Films, Sports, Animation, Gaming Gambling, Outdoor/Leisure, Books and Magazine, Amusement park/facilities, Toys, Art) and By Application (Wired, Wireless) - Forecast to 2035.

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    Canada Entertainment and Media Market Research Report - Forecast to 2035 Infographic
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    Table of Contents

    Canada Entertainment Media Market Summary

    The Global Canada Entertainment Media Market is projected to grow from 12.5 USD Billion in 2024 to 20.3 USD Billion by 2035.

    Key Market Trends & Highlights

    Canada Entertainment Media Key Trends and Highlights

    • The market valuation is expected to increase from 12.5 USD Billion in 2024 to 20.3 USD Billion by 2035.
    • A compound annual growth rate of 4.51 percent is anticipated from 2025 to 2035.
    • This growth trajectory suggests a robust expansion in consumer engagement and content consumption.
    • Growing adoption of digital streaming services due to increased internet penetration is a major market driver.

    Market Size & Forecast

    2024 Market Size 12.5 (USD Billion)
    2035 Market Size 20.3 (USD Billion)
    CAGR (2025 - 2035) 4.51%

    Major Players

    Apple Inc (US), Microsoft Corp (US), Amazon.com Inc (US), Alphabet Inc (US), Berkshire Hathaway Inc (US), Tesla Inc (US), Meta Platforms Inc (US), Johnson & Johnson (US), Visa Inc (US), Procter & Gamble Co (US)

    Canada Entertainment Media Market Trends

    Many important market factors drive a dynamic change in the Canada Entertainment Media Market. One significant influence is the growing consumption of digital information on many platforms. As Canadians choose on-demand video and streaming services more and more, conventional cable subscriptions are starting to fall. Moreover, the increasing consumption of mobile media among younger viewers opens fresh channels for content distribution, as tablets and smartphones are the primary devices available for entertainment access. There are several chances in this changing market environment. Media firms have a path to investigate the demand for localized material in English and French.

    This need fits Canada's dedication to cultural variety and representation, which lets producers create works mirroring its cosmopolitan populace. Furthermore, developing virtual reality (VR) and augmented reality (AR) technology creates new opportunities for immersive narrative experiences, hence drawing a larger audience. Podcasting and live-streaming events have been very popular, with Canadians looking for interactive material and showing clear trends in recent years. As many have opted for virtual meetings and internet amusement when in-person activities were curtailed, the epidemic has sped this change.

    With Canadian artists using social media channels to reach larger audiences, these sites are also becoming entertainment venues. The government's support of the digital economy emphasizes the need for flexibility in addressing different demographics, which helps innovation and industry development even more. The Entertainment Media Market will change with Canadians' evolving tastes as they search for unique and interesting experiences.

    Fig 1: Canada Entertainment Media Market Overview

    The Canadian entertainment media landscape is evolving rapidly, driven by technological advancements and shifting consumer preferences, which collectively reshape how content is produced, distributed, and consumed.

    Canadian Radio-television and Telecommunications Commission (CRTC)

    Canada Entertainment Media Market Drivers

    Diverse Revenue Streams

    The Global Canada Entertainment Media Market Industry benefits from diverse revenue streams, which include subscription services, advertising, and merchandise sales. This diversification allows companies to mitigate risks associated with market fluctuations and changing consumer preferences. For instance, subscription-based models have gained traction, providing a steady income stream for content providers. Additionally, advertising revenue remains a significant contributor, particularly for free streaming platforms. As the market evolves, companies are likely to explore new monetization strategies, such as partnerships and cross-promotions, which may enhance profitability and drive further growth in the sector.

    Market Growth Projections

    Growing Digital Consumption

    The Global Canada Entertainment Media Market Industry experiences a notable increase in digital consumption, driven by the proliferation of streaming services and digital platforms. As of 2024, the market is valued at 12.5 USD Billion, reflecting a shift in consumer preferences towards on-demand content. This trend is likely to continue as more Canadians embrace digital media, with younger demographics leading the charge. The rise of mobile devices and high-speed internet access further facilitates this transition, enabling consumers to engage with entertainment content anytime and anywhere. Consequently, the industry is poised for sustained growth as digital consumption becomes increasingly ingrained in everyday life.

    Investment in Local Content Production

    Investment in local content production significantly influences the Global Canada Entertainment Media Market Industry. Canadian creators and production companies are increasingly receiving funding and support from both government initiatives and private investors. This focus on local storytelling not only enhances cultural representation but also attracts international audiences. The Canadian Media Fund, for instance, plays a crucial role in financing diverse projects, which may lead to a broader range of content available in the market. As the industry evolves, the emphasis on local content is expected to bolster the market's growth, potentially contributing to the projected increase to 20.3 USD Billion by 2035.

    Regulatory Support and Policy Framework

    Regulatory support and a robust policy framework play a crucial role in shaping the Global Canada Entertainment Media Market Industry. Government initiatives aimed at promoting Canadian content and protecting intellectual property rights foster a conducive environment for industry growth. Policies that encourage investment in local productions and provide tax incentives for media companies are instrumental in attracting both domestic and foreign investments. As the regulatory landscape continues to evolve, it is expected that these supportive measures will further stimulate market expansion, potentially leading to a compound annual growth rate of 4.51% from 2025 to 2035.

    Technological Advancements in Media Delivery

    Technological advancements in media delivery systems are reshaping the Global Canada Entertainment Media Market Industry. Innovations such as 5G technology and enhanced streaming capabilities are enabling faster and more reliable access to content. These developments not only improve user experience but also encourage the consumption of high-quality media formats, such as 4K and virtual reality. As consumers increasingly demand superior viewing experiences, the industry must adapt to these technological shifts. The integration of artificial intelligence in content recommendation systems further personalizes user engagement, which could lead to increased subscription rates and overall market growth.

    Market Segment Insights

    Entertainment  Media Market Type Insights   

    The Canada Entertainment  Media Market is witnessing a substantial evolution driven by diverse types of segments that cater to broad consumer interests and shifting market dynamics. With a robust overall market value, the emphasis on various types including Music  Theater, Radio and Broadcasting, Social Media, Films, Sports, Animation, Gaming  Gambling, Outdoor/Leisure, Books and Magazine, Amusement park/facilities, Toys, and Art reflects an intricate landscape rich with opportunities and challenges. The Music  Theater segment represents a cultural cornerstone, contributing significantly to live entertainment and enriching community engagement through performances across diverse genres.

    As a vibrant part of Canadian identity, theater arts and music festivals attract sizable audiences, promoting local artists while generating economic value through tourism. Radio and Broadcasting continue to be indispensable; with shifting consumption patterns leaning towards digital services, traditional broadcasters are integrating with online platforms to enhance audience reach. The Social Media segment is transformative, altering how content is produced and consumed, allowing immediate interaction between creators and consumers. The rapid growth of platforms emphasizes user-generated content and influences trends across all entertainment verticals.

    The Film industry in Canada is substantial, deeply ingrained in the national fabric, and widely celebrated internationally through acclaimed festivals and award-winning productions. Sports in Canada, particularly hockey and lacrosse, draw enthusiastic followings, offering platforms that unify fans and communities, while also providing lucrative sponsorship opportunities and broadcasting rights. The Animation sector is gaining ground, fueled by demand for high-quality content in both film and television, with Canadian studios recognized for their innovation.

    Meanwhile, the Gaming  Gambling segment is thriving, with online gaming and esports capturing significant interest among younger demographics and contributing to Canada becoming a leader in the North American market. Outdoor/Leisure experiences are enhancing lifestyle choices among Canadians, supporting physical health and community wellbeing through activities such as hiking and sports events.

    The market for Books and Magazines remains resilient even amidst digital transformations, fostering a strong reading culture that champions local authors and creative writing. Amusement parks and recreational facilities provide essential family entertainment, stimulating local economies via tourism and seasonal events. Additionally, the Toys segment is influenced by trends in entertainment properties, contributing to a diverse offering that caters to various age groups and interests, while promoting developmental play through both traditional and new media.

    Art remains a vital part of Canada’s cultural landscape, highlighting regional talents at galleries and exhibitions, and allowing for artistic expression in a variety of forms. Each of these segments contributes to the overall vibrancy of the Canada Entertainment  Media Market and demonstrates the interconnectedness between cultural heritage and contemporary trends, underscoring a dynamic environment ripe for innovation and growth.

    Fig 2: Canada Entertainment and Media Market Type Insights

    Canada Entertainment and Media Market Type Insights

    Source: Primary Research, Secondary Research, Market Research Future Database and Analyst Review

    Entertainment  Media Market Application Insights   

    The Canada Entertainment  Media Market encompasses a diverse range of applications that significantly shape consumer experiences and industry evolution. Within this market, the wired and wireless segments play crucial roles, reflecting varied consumer preferences and technological advancements. Wired applications, which traditionally dominate sectors like cable television and broadband internet, continue to provide stability through consistent user engagement and subscription models. In contrast, wireless applications are rapidly gaining traction, fueled by the increasing adoption of mobile devices and on-the-go content consumption.

    The shift towards streaming services and mobile gaming, particularly among younger demographics, indicates a significant trend in user behavior, with wireless applications meeting the demand for flexibility and instant access to entertainment. This duality within the Application space enhances the revenue potential and growth trajectory of the Canada Entertainment  Media Market, addressing varying consumer needs while adapting to technological innovations. The integration of advanced technologies like 5G and improved broadband infrastructure presents opportunities for both segments, underscoring the importance of examining their contributions to the overall market landscape.

    Regional Insights

    Key Players and Competitive Insights

    The competitive insights of the Canada Entertainment Media Market highlight a fast-changing scene marked by diversification, technical developments, and strong consumer interaction. Film, television, digital media, and live entertainment are among the many markets that make up this one; each shows different development paths impacted by shifting consumer tastes, technology upheavals, and platform convergence. Companies in this industry deal with more local and global competition as they change to fit changing market conditions. Strategic partnerships, creative content delivery, and audience involvement techniques have become vital forces for market companies trying to improve their competitive stance.

    Stakeholders wishing to negotiate the complexities of the Canadian EM market must first understand these dynamics and the strengths and shortcomings of essential market actors.

    Using its knowledge of live events and tickets, Live Nation Entertainment is well-known in the Canadian entertainment media market. Granting a significant market presence, this organization has become famous in concert marketing, venue operations, and event management. The assets of Live Nation include its extensive network of alliances with venues, producers, and artists that enable a thorough awareness of audience tastes and needs. Live Nation has efficiently improved customer experience by using innovative ticketing systems and marketing approaches, cultivating brand loyalty and repeat attendance.

    The business also keeps growing its presence throughout Canada by organizing various events ranging from theater productions to music festivals, involving a broad audience and increasing its general market impact.

    Operating in the broadcasting sector and offering a wide range of content, Corus Entertainment is imperative in Canada's media environment. The corporation is well known for its selection of radio stations, streaming services, and television channels spanning many audience levels. Along with running creative digital platforms and improving audience access, Corus's main products are popular networks, including original programs, movies, and children's entertainment. Corus's great content range and capacity to change with the times via smart investments and alliances define its strength.

    The firm has sought a range of mergers and acquisitions to improve its market position, enabling its capacity for library content expansion and distribution. This approach helps Corus to be a strong rival in the Canadian media scene and increases content reach and audience involvement by using synergies from acquired assets.

    Key Companies in the Canada Entertainment Media Market market include

    Industry Developments

    Future Outlook

    Canada Entertainment Media Market Future Outlook

    The Canada Entertainment Media Market is projected to grow at 4.51% CAGR from 2024 to 2035, driven by technological advancements, increased digital consumption, and evolving consumer preferences.

    New opportunities lie in:

    • Invest in immersive technologies like AR/VR for enhanced user experiences.
    • Develop localized content to cater to diverse Canadian demographics.
    • Leverage data analytics for targeted advertising and personalized content delivery.

    By 2035, the market is expected to be robust, reflecting substantial growth and innovation.

    Market Segmentation

    Entertainment Media Market Type Outlook

    • Music Theater
    • Radio and Broadcasting
    • Social Media
    • Films
    • Sports
    • Animation
    • Gaming Gambling
    • Outdoor/Leisure
    • Books and Magazine
    • Amusement park/facilities
    • Toys
    • Art

    Entertainment Media Market Application Outlook

    • Wired
    • Wireless

    Report Scope

    Report Attribute/Metric Details
    Market Size 2018 135.11(USD Billion)
    Market Size 2024 147.4(USD Billion)
    Market Size 2035 384.22(USD Billion)
    Compound Annual Growth Rate (CAGR) 9.1% (2025 - 2035)
    Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
    Base Year 2024
    Market Forecast Period 2025 - 2035
    Historical Data 2019 - 2024
    Market Forecast Units USD Billion
    Key Companies Profiled Live Nation Entertainment, Corus Entertainment, Warner Bros Discovery, Amazon Prime Video, Rogers Communications, Red Bull Media House, CBC, Universal Music Group, Quebecor, Shaw Communications, Sony Pictures, Netflix, Bell Canada, Disney+, A and E Television Networks
    Segments Covered Type, Application
    Key Market Opportunities ·        Digital streaming services growth ·        Indigenous content production expansion ·        Augmented reality experiences ·        E-sports and gaming investments ·        Sustainability in media practices
    Key Market Dynamics ·        Digital streaming growth ·        Advertising spends increase. ·        Consumer spending shifts ·        Content localization demand ·        Mobile gaming expansion
    Countries Covered Canada

    Market Highlights

    Author
    Aarti Dhapte
    Team Lead - Research

    She holds an experience of about 6+ years in Market Research and Business Consulting, working under the spectrum of Information Communication Technology, Telecommunications and Semiconductor domains. Aarti conceptualizes and implements a scalable business strategy and provides strategic leadership to the clients. Her expertise lies in market estimation, competitive intelligence, pipeline analysis, customer assessment, etc.

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    FAQs

    What is the projected market size of the Canada Entertainment Media Market in 2024?

    The Canada Entertainment Media Market is expected to be valued at 147.4 billion USD in 2024.

    What will be the market size of the Canada Entertainment Media Market by 2035?

    By 2035, the Canada Entertainment Media Market is projected to reach a valuation of 384.22 billion USD.

    What is the expected CAGR for the Canada Entertainment Media Market from 2025 to 2035?

    The expected CAGR for the Canada Entertainment Media Market from 2025 to 2035 is 9.1 percent.

    Which segment of the Canada Entertainment Media Market is projected to have the largest value in 2024?

    The Films segment is projected to hold the largest value in the Canada Entertainment Media Market at 40.2 billion USD in 2024.

    What is the expected market value for the Social Media segment in 2035?

    The Social Media segment is expected to have a market value of 76.8 billion USD by 2035.

    Who are the key players in the Canada Entertainment Media Market?

    Major players include Live Nation Entertainment, Netflix, Amazon Prime Video, and Disney+ among others.

    What will be the market value of the Radio and Broadcasting segment in 2024?

    The Radio and Broadcasting segment is expected to be valued at 22.4 billion USD in 2024.

    How much is the Sports segment expected to grow by 2035?

    The Sports segment is anticipated to grow to 97.5 billion USD by 2035.

    What challenges might the Canada Entertainment Media Market face in the coming years?

    The market may face challenges related to changing consumer preferences and technological advancements.

    How does the Films segment compare in value to the Music Theater segment in 2024?

    In 2024, the Films segment is valued at 40.2 billion USD, significantly higher than the Music Theater segment at 18.5 billion USD.

    1. Primary Interviews and Information Gathering Process 3.4.2. Breakdown of Primary
    2. Respondents 3.5. Forecasting Model 3.6. Market Size Estimation 3.6.1. Bottom-Up
    3. Approach 3.6.2. Top-Down Approach 3.7. Data Triangulation 3.8. Validation 4. MARKET
    4. DYNAMICS 4.1. Overview 4.2. Drivers 4.3. Restraints 4.4. Opportunities 5. MARKET FACTOR ANALYSIS 5.1. Value chain Analysis 5.2. Porter's Five Forces Analysis 5.2.1.
    5. Bargaining Power of Suppliers 5.2.2. Bargaining Power of Buyers 5.2.3. Threat of
    6. New Entrants 5.2.4. Threat of Substitutes 5.2.5. Intensity of Rivalry 5.3. COVID-19
    7. Impact Analysis 5.3.1. Market Impact Analysis 5.3.2. Regional Impact 5.3.3. Opportunity
    8. and Threat Analysis 6. Canada Entertainment Media Market, BY Entertainment and Media
    9. Type (USD Billion) 6.1. Music Theater 6.2. Radio and Broadcasting 6.3. Social Media
      1. Films 6.5. Sports 6.6. Animation 6.7. Gaming Gambling 6.8. Outdoor/Leisure
      2. Books and Magazine 6.10. Amusement park/facilities 6.11. Toys 6.12. Art 7.
    10. Canada Entertainment Media Market, BY Entertainment and Media Application (USD Billion)
      1. Wired 7.2. Wireless 8. Competitive Landscape 8.1. Overview 8.2. Competitive
    11. Analysis 8.3. Market share Analysis 8.4. Major Growth Strategy in the Entertainment
    12. Media Market 8.5. Competitive Benchmarking 8.6. Leading Players in Terms of Number
    13. of Developments in the Entertainment Media Market 8.7. Key developments and growth
    14. strategies 8.7.1. New Product Launch/Service Deployment 8.7.2. Merger Acquisitions
      1. Joint Ventures 8.8. Major Players Financial Matrix 8.8.1. Sales and Operating
    15. Income 8.8.2. Major Players RD Expenditure. 2023 9. Company Profiles 9.1. Amazon
    16. Prime Video 9.1.1. Financial Overview 9.1.2. Products Offered 9.1.3. Key Developments
      1. SWOT Analysis 9.1.5. Key Strategies 9.2. Corus Entertainment 9.2.1. Financial
    17. Overview 9.2.2. Products Offered 9.2.3. Key Developments 9.2.4. SWOT Analysis 9.2.5.
    18. Key Strategies 9.3. Bell Media 9.3.1. Financial Overview 9.3.2. Products Offered
      1. Key Developments 9.3.4. SWOT Analysis 9.3.5. Key Strategies 9.4. Crave 9.4.1.
    19. Financial Overview 9.4.2. Products Offered 9.4.3. Key Developments 9.4.4. SWOT Analysis
      1. Key Strategies 9.5. YouTube 9.5.1. Financial Overview 9.5.2. Products Offered
        1. Key Developments 9.5.4. SWOT Analysis 9.5.5. Key Strategies 9.6. Bell Canada
        2. Financial Overview 9.6.2. Products Offered 9.6.3. Key Developments 9.6.4.
    20. SWOT Analysis 9.6.5. Key Strategies 9.7. CBC/RadioCanada 9.7.1. Financial Overview
      1. Products Offered 9.7.3. Key Developments 9.7.4. SWOT Analysis 9.7.5. Key
    21. Strategies 9.8. Rogers Communications 9.8.1. Financial Overview 9.8.2. Products
    22. Offered 9.8.3. Key Developments 9.8.4. SWOT Analysis 9.8.5. Key Strategies 9.9.
    23. Shaw Communications 9.9.1. Financial Overview 9.9.2. Products Offered 9.9.3. Key
    24. Developments 9.9.4. SWOT Analysis 9.9.5. Key Strategies 9.10. Spotify 9.10.1. Financial
    25. Overview 9.10.2. Products Offered 9.10.3. Key Developments 9.10.4. SWOT Analysis
      1. Key Strategies 9.11. Interpublic Group of Companies 9.11.1. Financial Overview
        1. Products Offered 9.11.3. Key Developments 9.11.4. SWOT Analysis 9.11.5.
    26. Key Strategies 9.12. Tourism Canada 9.12.1. Financial Overview 9.12.2. Products
    27. Offered 9.12.3. Key Developments 9.12.4. SWOT Analysis 9.12.5. Key Strategies 9.13.
    28. Edelman Canada 9.13.1. Financial Overview 9.13.2. Products Offered 9.13.3. Key Developments
      1. SWOT Analysis 9.13.5. Key Strategies 9.14. Netflix 9.14.1. Financial Overview
        1. Products Offered 9.14.3. Key Developments 9.14.4. SWOT Analysis 9.14.5.
    29. Key Strategies 9.15. Lions Gate Entertainment 9.15.1. Financial Overview 9.15.2.
    30. Products Offered 9.15.3. Key Developments 9.15.4. SWOT Analysis 9.15.5. Key Strategies
    31. Appendix 10.1. References 10.2. Related Reports LIST Of tables Table 1. LIST
    32. OF ASSUMPTIONS Table 2. Canada Entertainment & Media Market SIZE ESTIMATES &
    33. FORECAST, BY ENTERTAINMENT AND MEDIA TYPE, 2019-2035 (USD Billions) Table 3. Canada
    34. Entertainment & Media Market SIZE ESTIMATES & FORECAST, BY ENTERTAINMENT
    35. AND MEDIA APPLICATION, 2019-2035 (USD Billions) Table 4. PRODUCT LAUNCH/PRODUCT
    36. DEVELOPMENT/APPROVAL Table 5. ACQUISITION/PARTNERSHIP LIST Of figures Figure 1.
    37. MARKET SYNOPSIS Figure 2. CANADA ENTERTAINMENT & MEDIA MARKET ANALYSIS BY ENTERTAINMENT
    38. AND MEDIA TYPE Figure 3. CANADA ENTERTAINMENT & MEDIA MARKET ANALYSIS BY ENTERTAINMENT
    39. AND MEDIA APPLICATION Figure 4. KEY BUYING CRITERIA OF ENTERTAINMENT & MEDIA
    40. MARKET Figure 5. RESEARCH PROCESS OF MRFR Figure 6. DRO ANALYSIS OF ENTERTAINMENT
    41. & MEDIA MARKET Figure 7. DRIVERS IMPACT ANALYSIS: ENTERTAINMENT & MEDIA
    42. MARKET Figure 8. RESTRAINTS IMPACT ANALYSIS: ENTERTAINMENT & MEDIA MARKET Figure
    43. SUPPLY / VALUE CHAIN: ENTERTAINMENT & MEDIA MARKET Figure 10. ENTERTAINMENT
    44. & MEDIA MARKET, BY ENTERTAINMENT AND MEDIA TYPE, 2024 (% SHARE) Figure 11. ENTERTAINMENT
    45. & MEDIA MARKET, BY ENTERTAINMENT AND MEDIA TYPE, 2019 TO 2035 (USD Billions)
    46. (% SHARE) Figure 13. ENTERTAINMENT & MEDIA MARKET, BY ENTERTAINMENT AND
    47. MEDIA APPLICATION, 2019 TO 2035 (USD Billions) Figure 14. BENCHMARKING OF MAJOR
    48. COMPETITORS

    Canada Entertainment Media Market Segmentation

     

    • Entertainment Media Market By Entertainment and Media Type (USD Billion, 2019-2035)

      • Music Theater
      • Radio and Broadcasting
      • Social Media
      • Films
      • Sports
      • Animation
      • Gaming Gambling
      • Outdoor/Leisure
      • Books and Magazine
      • Amusement park/facilities
      • Toys
      • Art
    • Entertainment Media Market By Entertainment and Media Application (USD Billion, 2019-2035)

      • Wired
      • Wireless
    Report Infographic
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