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3D Reconstruction Technology Market Size To Expand at a Notable CAGR Of 12.20% During 2023-2030

Pune, India, February,2019/MRFR Press Release/- Market Research Future has published a half-cooked research report on the Global 3D Reconstruction Technology Market.


Market Insights


3D reconstruction technology is a highly useful and unique technology which captures the shape and appearance of real items. The technology has a number of applications in virtual reality, digital media, medical imaging, computer animation, graphics, and several others. Active and passive methods are used for 3D reconstruction. Market Research Future has discovered that the global 3D reconstruction technology market will grow at a CAGR of 12.20% during the forecast period from 2023 to 2030. The market's swift growth is expected to yield a value of USD 2.46 Billion by the end of 2030.


3D reconstruction technology Market has a number of highly utilitarian and non-utilitarian applications which have had a significant impact on relevant industry verticals. The technology can be used by engineers to process images for humanitarian and developmental purposes. In archeology or history, 3D reconstruction technology can be used to reconstruct 3D models of what certain historical figures, artifacts or places looked like originally by building models from ruins or remains. In medical imaging, 3D reconstruction technology can be used to assist a surgeon to familiarise themselves with the patient's anatomy, or for the planning of surgeries among others. Other applications include robotic mapping, city planning, gaming, virtual reality, augmented reality, motion capture, earth observation, and many others. The growth of various urban areas in emerging economies and the increasing planning of smart cities will likely drive the market. Moreover, virtual and augmented reality among others uses 3D reconstruction to set up virtual environments which are more realistic. thus driving the market. High adoption of 3D technology for the maintenance of historical artifacts, and for educational purposes, as well as the high use in the entertainment industry,  will likely drive the market.


MRFR's study finds that drones, robots, and 3D printing will be end-users of 3D reconstruction technology. This will likely open the market up to a range of new opportunities which will propel the market beyond the mentioned forecast period, promising a bright future for the market.


Market Segmentation


The global 3D reconstruction technology market has been segmented in the report on the basis of construction method, type, and application. Construction method has been primarily segmented into active, and passive.


Type has been divided, in MRFR's report, into based on images & video, based on 3D scanning, and 3D reconstruction software.


Applications have been segmented to include 3D printing, drones, robots, films & games, culture heritage & museum, computer-aided geometric design (CGAD), computer animation, computer graphics, computer vision, computational science, virtual reality, digital media, medical imaging, and others.


Regional Analysis


North America has found itself in a leadership position as the market includes developed economies such as the U.S and Canada where there are several leading market players. Moreover, there is a high adoption for 3D imaging technology and various industries actively use such technology. The Asia Pacific market is expected to be the fastest growing regional market due to the presence of a major manufacturing sub. Emerging economies in the region have rich historical cultures where 3D reconstruction technology may be used. Rising economic status is expected to drive the adoption of 3D technology in various industry verticals. Country-level markets in the region of note include India, China, Japan, and South Korea among others.


Key Players


MRFR’s analysis of the competition in the 3D reconstruction technology market includes market players such as Photometrix, Elcovision/PMS AG (Australia), Autodesk (U.S.), Acute3D/Context Capture (Now part of Bentley Systems) (U.S.), PhotoModeler/Eos Systems Inc. (Canada), Matterport (U.S.), 4Dage Technology (China), Agisoft PhotoScan (the Netherlands), Shenzhen Zhineng (China), Shixian Technology (China), Pix4D (Switzerland), and others.


 

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Pages 100
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