MRFR Press Release/- Market Research Future has published a Cooked Research Report on the Global 3D Animation Market.
Global 3D Animation Market is projected to grow at a CAGR of 11.7% during the forecast period: MRFR
The 3D Animation Market is predicted to reach USD 46.89 billion by 2030, registering an 11.7% CAGR during the forecast period, 2022โ2030. In this report, Market Research Future (MRFR) includes the segmentation and dynamics of the market to offer a better glimpse of the market in the next few years. The global 3D Animation market is expected to witness normal growth during the forecast period, primarily due to the growing adoption of visual effects technology (VFX) in movies; increasing demand for 3D visualization, 3D gaming, and 3D mobile applications; and the growing trend of digital marketing.
The growing trend of digital marketing is driving the 3D animation market as more and more businesses are using 3D animation in their digital marketing campaigns to engage with their audiences and stand out from the competition. 3D animation can be used in a variety of ways, such as creating product demonstrations, explainer videos, and virtual reality experiences, which can help businesses to communicate their message effectively and build trust with their customers. Additionally, advances in technology have made it easier and more affordable for businesses to create high-quality 3D animation, further driving the growth of the market.
In November 2022, Maxon released several updates to the companyโs Maxon One product line. A blazingly hot new feature for Cinema 4D - Pyro - is included in the new release. In Pyro, artists can simulate fire, smoke, and explosions easily using GPUs or CPUs. In addition to Redshift Camera, Cinema 4D supports Radial Symmetry for modeling. Cinema 4D's Symmetry functionality enhances Forger's professional modeling capabilities. As part of the latest release of VFX, Real Lens Flares are enhanced with more natural elements, including Schmutz and Diffraction effects. With Trapcode's latest release, Particular's curves and color gradients are interactive and updated. Key players functioning in the market are more focused on enchasing the opportunities of the market. During the forecasted period, major investments with mergers and acquisitions are likely to increase the market's growth as well.
Segmental Analysis
The scope of the global 3D Animation market has been segmented based on component, technology, and end-user.
Based on components, the global 3D Animation market is segmented into hardware, software, and services. The software segment is expected to exhibit the fastest CAGR during the projected period.
Based on technology, the global 3D Animation market is segmented into 3D Modeling, Motion Graphics, 3D Rendering, and Visual Effects. 3D Modeling is expected to exhibit the highest CAGR during the projected period.
Based on end-user, the global 3D animation market is segmented into media and entertainment, education, healthcare, architecture, and others. Entertainment is expected to exhibit the fastest CAGR during the projected period.
Regional Analysis
Geographically, the global 3D animation market has been segmented into North America, Europe, Asia-Pacific, the Middle East & Africa, and South America. Several of the world's leading animation studios are located in the U.S. and Canada, including Pixar, DreamWorks, and Industrial Light & Magic. Studios like these have produced some of the most successful animated movies and visual effects in recent years. Visual effects technology (VFX) has been widely adopted in movies and North America accounted for the largest share of revenues in 2021 as a result. A significant increase in 3D animated game development and the formation of animation studios in the west will also fuel substantial growth for the North American region in the coming years. Furthermore, 3D animation is increasingly being deployed in the healthcare industry to enhance medical training for students and practitioners.
For the forecast period, Asia Pacific is expected to record the highest CAGR. Japan, China, and South Korea are the countries that invest the most in the market, which remains a promising technology for the future. The use of simulation technology is predicted to increase dramatically in Europe. Sports and entertainment sectors may be driving this growth due to a growing demand for technology. As technology continues to develop and cartoon content and graphics become more popular, especially in Germany, the regional market will flourish.
Key Players
The key players in the global 3D Animation market are Autodesk, Inc., Image Metrics, Inc., Corel Corporation, Pixologic, Inc., Maxon Computer, NewTek, Inc., Toon Boom Animation Inc., SideFX, Foundry Visionmongers Ltd, Trimble Inc., Adobe Systems Inc., Sony Corporation, NVIDIA Corporation, Side Effects Software Inc., and Zco Corporation, and other.
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Base Year | 2022 |
Companies Covered | 15 |
Pages | 148 |
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