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Generative AI Market Research Report Information By Component (Software and Solution), Technology (Generative Adversarial Networks (GANs), Transformers, Variational Auto-encoders (VAEs), Diffusion, and NeRFs), End Use (Large Language Model (LLM), Content Generation, Code Generation, Video Creation, and Image & Art Generation, and others), Industry Vertical (Manufacturing, IT & Telecommunication, Healthcare, Automotive & Transportation, Gaming, Academic and Research Institutions, BFSI, Aerospace & Defence, and Others) And By Region (North America, Europe, Asia-Pacific, Middle East & Africa, And South America)–Market Forecast Till 2032


ID: MRFR/ICT/10358-HCR | 128 Pages | Author: Aarti Dhapte| May 2024

Generative AI Market Segmentation




  • Global Generative AI, By Component Outlook (USD Billion, 2019-2032)




    • Software




    • Solution






  • Global Generative AI, By Technology Outlook (USD Billion, 2019-2032)




    • Generative Adversarial Networks (GANs)




    • Transformers




    • Variational Auto-encoders (VAEs)




    • Diffusion




    • NeRFs






  • Global Generative AI, By End Use Outlook (USD Billion, 2019-2032)




    • Large Language Model (LLM)




    • Content Generation




    • Code Generation




    • Video Creation




    • Image and Art Generation




    • Others






  • Global Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




    • Manufacturing




    • IT & Telecommunication




    • Healthcare




    • Automotive & Transportation




    • Gaming




    • Academic and Research Institutions




    • BFSI




    • Aerospace & Defense




    • Others






Global Generative AI Regional Outlook (USD Billion, 2019-2032)




  • North America Outlook (USD Billion, 2019-2032)




  • North America Generative AI, By Component Outlook (USD Billion, 2019-2032)




    • Software




    • Solution






  • North America Generative AI, By Technology Outlook (USD Billion, 2019-2032)




    • Generative Adversarial Networks (GANs)




    • Transformers




    • Variational Auto-encoders (VAEs)




    • Diffusion




    • NeRFs






  • North America Generative AI, By End Use Outlook (USD Billion, 2019-2032)




    • Large Language Model (LLM)




    • Content Generation




    • Code Generation




    • Video Creation




    • Image and Art Generation




    • Others






  • North America Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




    • Manufacturing




    • IT & Telecommunication




    • Healthcare




    • Automotive & Transportation




    • Gaming




    • Academic and Research Institutions




    • BFSI




    • Aerospace & Defense




    • Others












    • US Outlook (USD Billion, 2019-2032)




    • US Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • US Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • US Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • US Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • Canada Outlook (USD Billion, 2019-2032)




    • Canada Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Canada Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Canada Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Canada Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • Mexico Outlook (USD Billion, 2019-2032)




    • Mexico Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Mexico Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Mexico Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Mexico Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others







  • Europe Outlook (USD Billion, 2019-2032)




  • Europe Generative AI, By Component Outlook (USD Billion, 2019-2032)




    • Software




    • Solution






  • Europe Generative AI, By Technology Outlook (USD Billion, 2019-2032)




    • Generative Adversarial Networks (GANs)




    • Transformers




    • Variational Auto-encoders (VAEs)




    • Diffusion




    • NeRFs






  • Europe Generative AI, By End Use Outlook (USD Billion, 2019-2032)




    • Large Language Model (LLM)




    • Content Generation




    • Code Generation




    • Video Creation




    • Image and Art Generation




    • Others






  • Europe Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




    • Manufacturing




    • IT & Telecommunication




    • Healthcare




    • Automotive & Transportation




    • Gaming




    • Academic and Research Institutions




    • BFSI




    • Aerospace & Defense




    • Others












    • Germany Outlook (USD Billion, 2019-2032)




    • Germany Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Germany Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Germany Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Germany Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • France Outlook (USD Billion, 2019-2032)




    • France Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • France Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • France Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • France Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others













    • UK Outlook (USD Billion, 2019-2032)




    • UK Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • UK Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • UK Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • UK Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • Italy Outlook (USD Billion, 2019-2032)




    • Italy Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Italy Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Italy Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Italy Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others













    • Rest of Europe Outlook (USD Billion, 2019-2032)




    • Rest of Europe Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Rest of Europe Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Rest of Europe Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Rest of Europe Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others












  • Asia-Pacific Outlook (USD Billion, 2019-2032)




  • Asia-Pacific Generative AI, By Component Outlook (USD Billion, 2019-2032)




    • Software




    • Solution






  • Asia-Pacific Generative AI, By Technology Outlook (USD Billion, 2019-2032)




    • Generative Adversarial Networks (GANs)




    • Transformers




    • Variational Auto-encoders (VAEs)




    • Diffusion




    • NeRFs






  • Asia-Pacific Generative AI, By End Use Outlook (USD Billion, 2019-2032)




    • Large Language Model (LLM)




    • Content Generation




    • Code Generation




    • Video Creation




    • Image and Art Generation




    • Others






  • Asia-Pacific Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




    • Manufacturing




    • IT & Telecommunication




    • Healthcare




    • Automotive & Transportation




    • Gaming




    • Academic and Research Institutions




    • BFSI




    • Aerospace & Defense




    • Others












    • China Outlook (USD Billion, 2019-2032)




    • China Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • China Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • China Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • China Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others













    • India Outlook (USD Billion, 2019-2032)




    • India Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • India Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • India Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • India Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others













    • Japan Outlook (USD Billion, 2019-2032)




    • Japan Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Japan Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Japan Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Japan Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • South Korea Outlook (USD Billion, 2019-2032)




    • South Korea Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • South Korea Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • South Korea Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • South Korea Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • Australia Outlook (USD Billion, 2019-2032)




    • Australia Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Australia Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Australia Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Australia Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others













    • Rest of Asia-Pacific Outlook (USD Billion, 2019-2032)




    • Rest of Asia-Pacific Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Rest of Asia-Pacific Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Rest of Asia-Pacific Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Rest of Asia-Pacific Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others







  • Rest of the World Outlook (USD Billion, 2019-2032)




  • Rest of the World Generative AI, By Component Outlook (USD Billion, 2019-2032)




    • Software




    • Solution






  • Rest of the World Generative AI, By Technology Outlook (USD Billion, 2019-2032)




    • Generative Adversarial Networks (GANs)




    • Transformers




    • Variational Auto-encoders (VAEs)




    • Diffusion




    • NeRFs






  • Rest of the World Generative AI, By End Use Outlook (USD Billion, 2019-2032)




    • Large Language Model (LLM)




    • Content Generation




    • Code Generation




    • Video Creation




    • Image and Art Generation




    • Others






  • Rest of the World Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




    • Manufacturing




    • IT & Telecommunication




    • Healthcare




    • Automotive & Transportation




    • Gaming




    • Academic and Research Institutions




    • BFSI




    • Aerospace & Defense




    • Others




    • Middle East & Africa Outlook (USD Billion, 2019-2032)




    • Middle East & Africa Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • Middle East & Africa Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • Middle East & Africa Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • Middle East & Africa Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others






    • South America Outlook (USD Billion, 2019-2032)




    • South America Generative AI, By Component Outlook (USD Billion, 2019-2032)




      • Software




      • Solution






    • South America Generative AI, By Technology Outlook (USD Billion, 2019-2032)




      • Generative Adversarial Networks (GANs)




      • Transformers




      • Variational Auto-encoders (VAEs)




      • Diffusion




      • NeRFs






    • South America Generative AI, By End Use Outlook (USD Billion, 2019-2032)




      • Large Language Model (LLM)




      • Content Generation




      • Code Generation




      • Video Creation




      • Image and Art Generation




      • Others






    • South America Generative AI, By Industry Vertical Outlook (USD Billion, 2019-2032)




      • Manufacturing




      • IT & Telecommunication




      • Healthcare




      • Automotive & Transportation




      • Gaming




      • Academic and Research Institutions




      • BFSI




      • Aerospace & Defense




      • Others













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TABLE OF CONTENTS

1. EXECUTIVE SUMMARY

1.1. Market Attractiveness Analysis

1.1.1. Global Generative AI Market, by Component

1.1.2. Global Generative AI Market, by Technology

1.1.3. Global Generative AI Market, by End Use

1.1.4. Global Generative AI Market, by Industry Vertical

1.1.5. Global Generative AI Market, by Region

2. MARKET INTRODUCTION

2.1. Definition

2.2. Scope of the Study

2.3. Market Structure

2.4. Key Buying Criteria

2.5. Macro Factor Indicator Analysis

3. RESEARCH METHODOLOGY

3.1. Research Process

3.2. Primary Research

3.3. Secondary Research

3.4. Market Size Estimation

3.5. Forecast Model

3.6. List of Assumptions

4. MARKET DYNAMICS

4.1. Introduction

4.2. Drivers

4.2.1. Increasing use of machine learning across business verticals

4.2.2. Offering shortened versions of conversations, articles, emails, and webpages

4.2.3. Drivers Impact Analysis

4.3. Restraints

4.3.1. Lack of skilled professionals

4.3.2. High capital investment

4.3.3. Restraints Impact Analysis

4.4. Opportunities

4.4.1. Rising adoption of data-centric production approach

4.4.2. Increase revenue, reduce costs, improve productivity, and better manage risk

4.5. Challenges

4.5.1. Not designed to be compliant with General Data Protection Regulation (GDPR) and other copyright laws

4.5.2. Generative AI and ChatGPT models are unpredictable

4.5.3. Generative AI systems sometimes produce inaccurate and fabricated answers.

4.5.4. There are currently no verifiable data governance and protection assurances regarding confidential enterprise information

5. MARKET FACTOR ANALYSIS

5.1. PESTEL Analysis

5.2. SWOT Analysis

5.3. Value Chain Analysis/Supply Chain Analysis

5.4. Porter’s Five Forces Model

5.5. Bargaining Power of Suppliers

5.6. Bargaining Power of Buyers

5.7. Threat of New Entrants

5.8. Threat of Substitutes

5.9. Intensity of Rivalry

6. GLOBAL GENERATIVE AI MARKET, BY COMPONENT

6.1. Introduction

6.2. Software

6.3. Solution

7. GLOBAL GENERATIVE AI MARKET, BY TECHNOLOGY

7.1. Introduction

7.2. Generative Adversarial Networks (GANs)

7.3. Transformers

7.4. Variational Auto-encoders (VAEs)

7.5. Diffusion

7.6. NeRFs

8. GLOBAL GENERATIVE AI MARKET, BY END USE

8.1. Introduction

8.2. Large Language Model (LLM)

8.3. Content Generation

8.4. Code Generation

8.5. Video Creation

8.6. Image and Art Generation

8.7. Others

9. GLOBAL GENERATIVE AI MARKET, BY INDUSTRY VERTICAL

9.1. Introduction

9.2. Manufacturing

9.3. IT & Telecommunication

9.4. Healthcare

9.5. Automotive & Transportation

9.6. Gaming

9.7. Academic and Research Institutions

9.8. BFSI

9.9. Aerospace & Defence

9.10. Others

10. GLOBAL GENERATIVE AI MARKET SIZE ESTIMATION & FORECAST, BY REGION

10.1. Introduction

10.2. North America

10.2.1. Market Estimates & Forecast, by Country, 2019-2030

10.2.2. Market Estimates & Forecast, by Component, 2019-2030

10.2.3. Market Estimates & Forecast, by Technology, 2019-2030

10.2.4. Market Estimates & Forecast, by End Use, 2019-2030

10.2.5. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.2.6. US

10.2.6.1. Market Estimates & Forecast, by Component, 2019-2030

10.2.6.2. Market Estimates & Forecast, by Technology, 2019-2030

10.2.6.3. Market Estimates & Forecast, by End Use, 2019-2030

10.2.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.2.7. Canada

10.2.7.1. Market Estimates & Forecast, by Component, 2019-2030

10.2.7.2. Market Estimates & Forecast, by Technology, 2019-2030

10.2.7.3. Market Estimates & Forecast, by End Use, 2019-2030

10.2.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.2.8. Mexico

10.2.8.1. Market Estimates & Forecast, by Component, 2019-2030

10.2.8.2. Market Estimates & Forecast, by Technology, 2019-2030

10.2.8.3. Market Estimates & Forecast, by End Use, 2019-2030

10.2.8.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.3. Europe

10.3.1. Market Estimates & Forecast, by Country, 2019-2030

10.3.2. Market Estimates & Forecast, by Component, 2019-2030

10.3.3. Market Estimates & Forecast, by Technology, 2019-2030

10.3.4. Market Estimates & Forecast, by End Use, 2019-2030

10.3.5. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.3.6. UK

10.3.6.1. Market Estimates & Forecast, by Component, 2019-2030

10.3.6.2. Market Estimates & Forecast, by Technology, 2019-2030

10.3.6.3. Market Estimates & Forecast, by End Use, 2019-2030

10.3.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.3.7. Germany

10.3.7.1. Market Estimates & Forecast, by Component, 2019-2030

10.3.7.2. Market Estimates & Forecast, by Technology, 2019-2030

10.3.7.3. Market Estimates & Forecast, by End Use, 2019-2030

10.3.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.3.8. France

10.3.8.1. Market Estimates & Forecast, by Component, 2019-2030

10.3.8.2. Market Estimates & Forecast, by Technology, 2019-2030

10.3.8.3. Market Estimates & Forecast, by End Use, 2019-2030

10.3.8.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.3.9. Rest of Europe

10.3.9.1. Market Estimates & Forecast, by Component, 2019-2030

10.3.9.2. Market Estimates & Forecast, by Technology, 2019-2030

10.3.9.3. Market Estimates & Forecast, by End Use, 2019-2030

10.3.9.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.4. Asia-Pacific

10.4.1. Market Estimates & Forecast, by Country, 2019-2030

10.4.2. Market Estimates & Forecast, by Component, 2019-2030

10.4.3. Market Estimates & Forecast, by Technology, 2019-2030

10.4.4. Market Estimates & Forecast, by End Use, 2019-2030

10.4.5. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.4.6. China

10.4.6.1. Market Estimates & Forecast, by Component, 2019-2030

10.4.6.2. Market Estimates & Forecast, by Technology, 2019-2030

10.4.6.3. Market Estimates & Forecast, by End Use, 2019-2030

10.4.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.4.7. Japan

10.4.7.1. Market Estimates & Forecast, by Component, 2019-2030

10.4.7.2. Market Estimates & Forecast, by Technology, 2019-2030

10.4.7.3. Market Estimates & Forecast, by End Use, 2019-2030

10.4.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.4.8. India

10.4.8.1. Market Estimates & Forecast, by Component, 2019-2030

10.4.8.2. Market Estimates & Forecast, by Technology, 2019-2030

10.4.8.3. Market Estimates & Forecast, by End Use, 2019-2030

10.4.8.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.4.9. Rest of Asia-Pacific

10.4.9.1. Market Estimates & Forecast, by Component, 2019-2030

10.4.9.2. Market Estimates & Forecast, by Technology, 2019-2030

10.4.9.3. Market Estimates & Forecast, by End Use, 2019-2030

10.4.9.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.5. Rest of the World

10.5.1. Middle East & Africa

10.5.1.1. Market Estimates & Forecast, by Component, 2019-2030

10.5.1.2. Market Estimates & Forecast, by Technology, 2019-2030

10.5.1.3. Market Estimates & Forecast, by End Use, 2019-2030

10.5.1.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

10.5.2. South America

10.5.2.1. Market Estimates & Forecast, by Component, 2019-2030

10.5.2.2. Market Estimates & Forecast, by Technology, 2019-2030

10.5.2.3. Market Estimates & Forecast, by End Use, 2019-2030

10.5.2.4. Market Estimates & Forecast, by Industry Vertical, 2019-2030

11. COMPETITIVE LANDSCAPE

11.1. Introduction

11.2. Key Developments & Growth Strategies

11.3. Competitor Benchmarking

11.4. Vendor Share Analysis, 2022 (% Share)

12. COMPANY PROFILES

12.1. Microsoft (US)

12.2. IBM (US)

12.3. Google (US)

12.4. AWS (US)

12.5. META (US)

12.6. Adobe (US)

12.7. OpenAI (US)

12.8. Simplified (US)

12.9. Insilico Medicine (Hong Kong)

12.10. Genie AI (UK)

12.11. Lightricks (Israel)

12.12. Lumen5 (Canada)

12.13. GIPHY (US)

12.14. Dialpad (US)

12.15. Persado (US)

12.16. Codacy (Portugal)

12.17. Paige.AI (US)

12.18. Riffusion (US)

12.19. Play.ht (India)

12.20. Speechify (US)

12.21. Media.io (France)

12.22. Midjourney (US)

12.23. FireFlies (US)

12.24. Brandmark.io (Netherlands)

12.25. Morphis Technologies (Portugal)

12.26. Synthesia (UK)

12.27. Mostly Al (Austria)

12.28. Veesual (France)

12.29. Deep AI (US)

12.30. Galileo (US)

12.31. Excel Formula Bot (Florida)

12.32. JetBrains (Czech Republic)

12.33. Character.AI (US)

12.34. GFP-GAN (US)

12.35. Fontjoy (Italy)

12.36. Eleuther AI (US)

12.37. Starry AI (US)

12.38. Magic Studio (US)

12.38.1. Company Overview

12.38.2. Financial Overview

12.38.3. Solution/Services Offered

12.38.4. Key Developments

12.38.5. SWOT Analysis

12.38.6. Key Strategies

NOTE:

This table of content is tentative and subject to change as the research progresses.

 In section 12, only the top 10 companies will be profiled. Each company will be profiled based on the Market Overview, Financials, Service Portfolio, Business Strategies, and Recent Developments parameters.

 The companies are selected based on two broad criteria¬– strength of product portfolio and excellence in business strategies.

 Key parameters considered for evaluating strength of the vendor’s product portfolio are industry experience, product capabilities/features, innovations/R&D investment, flexibility to customize the product, ability to integrate with other Platforms, pre- and post-sale services, and customer ratings/feedback.

 Key parameters considered for evaluating a vendor’s excellence in business strategy are its market share, global presence, customer base, partner ecoPlatform (technology alliances/resellers/distributors), acquisitions, and marketing strategies/investments.

 The financial details of the company cannot be provided if the information is not available in the public domain and or from reliable sources.

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